Player Matchup

Merlin
Merlin
Atypical Monkey
Merlin
Level 81
God Stats
1W - 2L
1,244 SR
Queue Stats
71W - 57L
1,488 Elo+
Party 3
Ganesha
Ganesha
Church ODonnell
Ganesha
Level 26
God Stats
1W - 0L
1,546 SR
Queue Stats
27W - 33L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
Jager WoIf
Cabrakan
Level 134
God Stats
1W - 0L
1,540 SR
Queue Stats
26W - 32L
1,474 Elo+
Party 3
Chang'e
Chang'e
NeshyD
Chang'e
Level 118
God Stats
1W - 3L
1,538 SR
Queue Stats
36W - 44L
1,444 Elo+
Party 3
Vulcan
Vulcan
Sidd Tha Squid
Vulcan
Level 111
God Stats
1W - 2L
1,581 SR
Queue Stats
68W - 69L
1,472 Elo+
Party 3
Team Averages
Level 94
1,490 SR
1,458 Elo+

VS

Team Averages
Level 57
1,532 SR
1,434 Elo+
Anhur
Anhur
HUH_Dinkster
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 1
Fenrir
Fenrir
Kaxmar
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,381 Elo+
Solo
Hercules
Hercules
Nice8th
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,592 Elo+
Party 2
Osiris
Osiris
OG Gun Skills
Osiris
Level 143
God Stats
2W - 5L
1,662 SR
Queue Stats
423W - 401L
1,516 Elo+
Party 2
Chang'e
Chang'e
alexpr1champions
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 18
9,122
829
11,403
7,721
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

15
0 / 1 / 19
8,340
758
3,485
9,996
9,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Jager WoIf
Cabrakan
14
4 / 3 / 16
8,785
799
5,803
13,515
17,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
NeshyD
Chang'e
15
3 / 1 / 15
8,829
803
5,467
8,059
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

18
13 / 1 / 6
10,493
954
21,389
8,746
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,062
642
3,694
8,573
3,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kaxmar
Fenrir
11
0 / 7 / 2
6,650
605
4,633
10,268
3,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Nice8th
Hercules
13
2 / 4 / 2
7,325
666
5,785
12,926
16,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 4 / 2
7,541
686
11,138
11,990
14,538
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 3
7,647
695
7,593
11,206
3,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
22
Kills
7
7
Deaths
22
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
W
0
1
19
9.5
L
0
4
5
0.63
W
Cabrakan
Jager WoIf
Cabrakan
4
3
16
4
L
Fenrir
Kaxmar
Fenrir
0
7
2
0.14
W
Chang'e
NeshyD
Chang'e
3
1
15
10.5
L
Hercules
Nice8th
Hercules
2
4
2
0.75
L
3
4
2
1
W
13
1
6
16
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
32,843
48,037
Taken
54,963
39,972
Mitigated
41,566
19,644
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,403
400
1,291
129
7,721
4,144
672
1,608
6,013
31,496
0
W
3,485
537
0
0
9,996
9,354
528
826
7,517
10,112
0
L
3,694
2,317
757
1,670
8,573
3,247
0
8,370
203
0
12,644
W
Cabrakan
Jager WoIf
Cabrakan
5,803
600
947
549
13,515
17,076
414
2,218
11,129
8,398
0
L
Fenrir
Kaxmar
Fenrir
4,633
645
1,091
606
10,268
3,667
0
8,921
1,347
0
6,978
W
Chang'e
NeshyD
Chang'e
5,467
435
9,611
3,611
8,059
4,140
1,305
2,957
4,978
15,331
0
L
Hercules
Nice8th
Hercules
5,785
418
46
2,970
12,926
16,146
0
10,719
2,207
0
11,951
L
11,138
1,653
175
2,033
11,990
14,538
0
9,503
2,487
1,042
22,564
W
21,389
8,979
1,980
1,526
8,746
5,258
1,354
871
7,613
39,768
0
L
7,593
393
4,200
6,214
11,206
3,968
0
10,034
1,172
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
36,225
105
Minions Killed
78
0
Camps Cleared
0
944,874
Distance Traveled
866,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,122
829
36
3
0
190,369
1
W
Ganesha
8,340
758
0
0
0
213,512
1
L
Anhur
7,062
642
30
3
0
173,180
0
W
Cabrakan
8,785
799
8
1
0
152,897
0
L
Fenrir
6,650
605
6
1
0
150,813
0
W
Chang'e
8,829
803
15
1
0
187,457
0
L
Hercules
7,325
666
10
1
0
177,146
0
L
Osiris
7,541
686
11
1
0
168,682
1
W
Vulcan
10,493
954
46
4
0
200,639
0
L
Chang'e
7,647
695
21
2
0
196,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role