Player Matchup

King Arthur
King Arthur
S3aPhoenix
King Arthur
Level 29
God Stats
6W - 7L
1,626 SR
Queue Stats
130W - 149L
1,273 Elo+
Solo
Bakasura
Bakasura
SuberDuber8220
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,218 Elo+
Party 2
Merlin
Merlin
WuhkiDuhGoat
Merlin
Level 66
God Stats
1W - 2L
1,254 SR
Queue Stats
82W - 76L
1,305 Elo+
Party 2
Team Averages
Level 40
1,460 SR
1,265 Elo+

VS

Team Averages
Level 24
1,497 SR
1,176 Elo+
Jormungandr
Jormungandr
HENTA1_SENPAI69
Jormungandr
Level 28
God Stats
16W - 11L
1,579 SR
Queue Stats
61W - 93L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
SurrealStarfire
Nu Wa
Level 22
God Stats
87W - 76L
1,465 SR
Queue Stats
127W - 165L
1,233 Elo+
Party 1
Chaac
Chaac
carrymeplsguys
Chaac
Level 23
God Stats
5W - 4L
1,446 SR
Queue Stats
57W - 54L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
S3aPhoenix
King Arthur
14
4 / 7 / 3
10,998
611
9,720
21,845
16,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
11
1 / 8 / 3
9,638
535
5,286
14,884
4,794
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
14
2 / 9 / 4
10,699
594
13,100
10,492
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HENTA1_SENPAI69
Jormungandr
16
12 / 2 / 10
13,233
735
14,649
15,227
9,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
9 / 1 / 12
12,664
704
18,488
7,772
2,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 14
11,594
644
7,743
15,250
6,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
24
24
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HENTA1_SENPAI69
Jormungandr
12
2
10
8.5
L
King Arthur
S3aPhoenix
King Arthur
4
7
3
0.79
L
Bakasura
1
8
3
0.31
W
9
1
12
15
L
Merlin
2
9
4
0.44
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
40,880
47,221
Taken
38,249
23,891
Mitigated
19,137
3,749
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HENTA1_SENPAI69
Jormungandr
14,649
3,508
0
2,230
15,227
9,606
72
4,613
10,157
40,761
0
L
King Arthur
S3aPhoenix
King Arthur
9,720
1,549
625
1,869
21,845
16,273
208
15,401
5,827
0
37,195
L
Bakasura
5,286
4,115
0
1,255
14,884
4,794
584
10,115
4,619
0
22,221
W
18,488
3,450
250
1,522
7,772
2,568
267
3,351
4,296
54,206
0
L
Merlin
13,100
807
0
0
10,492
2,824
0
7,042
3,250
52,240
0
W
7,743
1,877
0
7,534
15,250
6,963
668
5,529
9,431
368
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
37,491
154
Minions Killed
158
0
Camps Cleared
0
830,742
Distance Traveled
915,722
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,233
735
47
3
0
267,559
0
L
King Arthur
10,998
611
52
3
0
292,051
2
L
Bakasura
9,638
535
34
2
0
265,510
1
W
Nu Wa
12,664
704
57
3
0
333,599
0
L
Merlin
10,699
594
68
4
0
273,181
5
W
Chaac
11,594
644
54
3
0
314,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role