Player Matchup

Sylvanus
Sylvanus
Eyesmen
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,517 Elo+
Party 2
Hel
Hel
NotAchilles
Hel
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,517 Elo+
Party 2
Freya
Freya
Revenator
Freya
Level 27
God Stats
0W - 4L
1,288 SR
Queue Stats
1W - 6L
1,517 Elo+
Party 2
Bacchus
Bacchus
TheGreatBatzG
Bacchus
Level 73
God Stats
1W - 2L
1,796 SR
Queue Stats
1W - 6L
1,517 Elo+
Party 2
Chaac
Chaac
Zurthon
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,517 Elo+
Party 2
Team Averages
Level 35
1,517 SR
1,517 Elo+

VS

Team Averages
Level 27
1,444 SR
1,610 Elo+
Neith
Neith
Blackhairdemon
Neith
Level 32
God Stats
4W - 0L
1,285 SR
Queue Stats
428W - 399L
1,606 Elo+
Solo
Bakasura
Bakasura
DragonDDragon
Bakasura
Level 24
God Stats
2W - 1L
1,295 SR
Queue Stats
213W - 220L
1,679 Elo+
Solo
Discordia
Discordia
G619
Discordia
Level 24
God Stats
6W - 6L
1,440 SR
Queue Stats
162W - 154L
1,610 Elo+
Solo
Cthulhu
Cthulhu
ReignIncoming
Cthulhu
Level 28
God Stats
3W - 1L
1,612 SR
Queue Stats
79W - 72L
1,592 Elo+
Party 1
Chang'e
Chang'e
Vivi_Incoming
Chang'e
Level 28
God Stats
5W - 3L
1,587 SR
Queue Stats
78W - 79L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eyesmen
Sylvanus
16
0 / 5 / 4
10,755
896
6,072
15,275
10,755
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 7 / 4
10,700
892
9,654
19,318
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Revenator
Freya
16
2 / 6 / 3
10,482
874
7,581
16,898
6,016
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
17
3 / 10 / 2
11,068
922
15,655
22,282
11,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Zurthon
Chaac
16
1 / 9 / 4
10,564
880
14,414
27,780
16,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 20
11,676
973
13,713
6,587
2,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
DragonDDragon
Bakasura
19
8 / 1 / 17
12,228
1,019
9,019
10,402
4,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
G619
Discordia
20
7 / 0 / 25
13,254
1,105
24,309
6,687
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
20
12 / 2 / 22
14,165
1,180
33,289
19,840
7,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
18
5 / 3 / 23
12,076
1,006
12,204
15,897
6,099
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
144
7
Kills
37
37
Deaths
7
17
Assists
107
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
W
Bakasura
DragonDDragon
Bakasura
8
1
17
16.5
L
Sylvanus
Eyesmen
Sylvanus
0
5
4
0.4
W
Discordia
G619
Discordia
7
0
25
19.5
L
1
7
4
0.43
W
Cthulhu
12
2
22
11.5
L
Freya
Revenator
Freya
2
6
3
0.58
L
Bacchus
3
10
2
0.4
W
Chang'e
5
3
23
5.5
L
Chaac
Zurthon
Chaac
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,376
Damage
92,534
101,553
Taken
59,413
53,371
Mitigated
24,071
27,766
Healing
23,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,713
8,769
0
656
6,587
2,549
0
4,066
2,521
0
25,535
W
Bakasura
DragonDDragon
Bakasura
9,019
5,330
0
2,144
10,402
4,822
0
6,834
3,568
0
20,119
L
Sylvanus
Eyesmen
Sylvanus
6,072
1,390
3,602
2,406
15,275
10,755
0
11,621
2,824
17,906
0
W
Discordia
G619
Discordia
24,309
1,133
0
90
6,687
2,730
0
3,844
2,843
55,026
0
L
9,654
2,053
7,651
5,397
19,318
8,292
0
15,243
3,714
35,910
0
W
Cthulhu
33,289
2,491
2,459
6,388
19,840
7,871
0
14,361
5,479
58,383
0
L
Freya
Revenator
Freya
7,581
2,421
0
1,236
16,898
6,016
0
11,110
5,294
14,835
0
L
Bacchus
15,655
1,130
0
1,324
22,282
11,728
0
12,976
8,652
37,330
0
W
Chang'e
12,204
655
6,439
5,152
15,897
6,099
0
10,872
5,025
22,449
0
L
Chaac
Zurthon
Chaac
14,414
2,857
0
6,150
27,780
16,580
0
18,852
8,858
1,109
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
63,399
203
Minions Killed
265
5
Camps Cleared
12
1,122,723
Distance Traveled
1,199,767
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,676
973
38
3
2
210,247
2
W
Bakasura
12,228
1,019
42
4
5
283,728
1
L
Sylvanus
10,755
896
30
3
2
200,912
1
W
Discordia
13,254
1,105
94
8
3
254,315
1
L
Hel
10,700
892
74
6
2
215,415
0
W
Cthulhu
14,165
1,180
71
6
0
247,263
0
L
Freya
10,482
874
12
1
1
214,581
0
L
Bacchus
11,068
922
41
3
0
239,308
1
W
Chang'e
12,076
1,006
20
2
2
204,214
0
L
Chaac
10,564
880
46
4
0
252,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role