Player Matchup

Fenrir
Fenrir
Juanchoasd_
Fenrir
Level 64
God Stats
1W - 3L
1,543 SR
Queue Stats
17W - 29L
1,428 Elo+
Party 2
Ymir
Ymir
NicoCapello98
Ymir
Level 25
God Stats
6W - 9L
1,543 SR
Queue Stats
9W - 18L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Santyskr
Cu Chulainn
Level 29
God Stats
4W - 6L
1,901 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 2
Skadi
Skadi
llSpaCentll
Skadi
Level 81
God Stats
0W - 2L
1,203 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Vamana
Vamana
theblackreis
Vamana
Level 16
God Stats
2W - 1L
1,582 SR
Queue Stats
4W - 5L
1,534 Elo+
Party 2
Team Averages
Level 43
1,554 SR
1,476 Elo+

VS

Team Averages
Level 56
1,614 SR
1,474 Elo+
Thor
Thor
Godly Susano
Thor
Level 39
God Stats
3W - 0L
1,792 SR
Queue Stats
6W - 4L
1,515 Elo+
Party 3
Arachne
Arachne
JOSECITO JR
Arachne
Level 69
God Stats
45W - 17L
1,656 SR
Queue Stats
198W - 189L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
Keeyomi
Hou Yi
Level 33
God Stats
3W - 0L
1,885 SR
Queue Stats
20W - 9L
1,733 Elo+
Party 3
Nu Wa
Nu Wa
UnfundedList4
Nu Wa
Level 112
God Stats
5W - 2L
1,358 SR
Queue Stats
70W - 44L
1,470 Elo+
Party 3
Aphrodite
Aphrodite
qje09
Aphrodite
Level 29
God Stats
57W - 52L
1,379 SR
Queue Stats
318W - 380L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 6 / 1
13,404
462
8,713
27,700
19,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 8 / 7
12,008
414
6,127
23,475
21,432
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Santyskr
Cu Chulainn
20
2 / 7 / 1
13,190
455
11,760
26,150
24,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 15 / 6
12,655
436
19,600
24,922
7,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
16
0 / 14 / 2
11,030
380
4,795
33,450
31,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 19
17,541
605
29,424
21,458
24,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
JOSECITO JR
Arachne
20
13 / 0 / 9
18,842
650
20,967
26,014
16,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Keeyomi
Hou Yi
20
4 / 5 / 6
15,341
529
7,786
18,183
7,701
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
18 / 3 / 17
19,191
662
48,994
21,181
8,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
qje09
Aphrodite
20
2 / 6 / 10
14,138
488
6,637
14,383
9,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
15
Kills
48
50
Deaths
15
17
Assists
61
Player
Kills
Deaths
Assists
KDA
W
11
1
19
20.5
W
Arachne
JOSECITO JR
Arachne
13
0
9
17.5
L
Fenrir
3
6
1
0.58
W
Hou Yi
Keeyomi
Hou Yi
4
5
6
1.4
L
2
8
7
0.69
L
Cu Chulainn
Santyskr
Cu Chulainn
2
7
1
0.36
W
18
3
17
8.83
L
8
15
6
0.73
W
Aphrodite
qje09
Aphrodite
2
6
10
1.17
L
Vamana
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,995
Damage
113,808
135,697
Taken
101,219
103,742
Mitigated
66,489
19,294
Healing
47,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,424
7,427
0
5,038
21,458
24,385
2,342
1,237
19,671
0
104,139
W
Arachne
JOSECITO JR
Arachne
20,967
13,798
0
15,418
26,014
16,046
3,129
1,541
24,123
0
168,574
L
Fenrir
8,713
1,372
0
7,208
27,700
19,106
0
10,042
17,564
0
86,291
W
Hou Yi
Keeyomi
Hou Yi
7,786
4,355
0
846
18,183
7,701
6,140
2,140
16,018
0
103,834
L
6,127
743
261
1,693
23,475
21,432
36
12,256
11,167
33,354
0
L
Cu Chulainn
Santyskr
Cu Chulainn
11,760
549
0
5,731
26,150
24,641
130
6,929
18,769
0
90,230
W
48,994
12,782
995
7,694
21,181
8,816
957
606
20,325
179,456
0
L
19,600
5,750
0
980
24,922
7,418
1,704
9,637
15,160
0
79,910
W
Aphrodite
qje09
Aphrodite
6,637
316
10,555
7,447
14,383
9,541
1,224
2,137
12,196
54,572
0
L
Vamana
4,795
874
0
3,421
33,450
31,145
1,090
16,767
16,506
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,287
Gold Earned
85,053
599
Minions Killed
752
0
Camps Cleared
0
2,496,163
Distance Traveled
2,653,565
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,541
605
141
5
0
551,850
0
W
Arachne
18,842
650
220
8
0
648,117
0
L
Fenrir
13,404
462
122
4
0
581,826
1
W
Hou Yi
15,341
529
133
5
0
468,073
10
L
Ymir
12,008
414
66
2
0
478,877
5
L
Cu Chulainn
13,190
455
184
6
0
521,517
1
W
Nu Wa
19,191
662
173
6
0
481,194
0
L
Skadi
12,655
436
122
4
0
389,725
5
W
Aphrodite
14,138
488
85
3
0
504,331
1
L
Vamana
11,030
380
105
4
0
524,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role