Player Matchup

Neith
Neith
BootyBlazter
Neith
Level 26
God Stats
12W - 1L
2,035 SR
Queue Stats
151W - 33L
1,935 Elo+
Party 1
Nu Wa
Nu Wa
DaXn
Nu Wa
Level 119
God Stats
22W - 9L
1,742 SR
Queue Stats
458W - 208L
1,790 Elo+
Party 1
Amaterasu
Amaterasu
SlirmEater
Amaterasu
Level 52
God Stats
19W - 2L
1,724 SR
Queue Stats
332W - 142L
1,842 Elo+
Party 1
Team Averages
Level 66
1,834 SR
1,856 Elo+

VS

Team Averages
Level 10
1,222 SR
1,421 Elo+
Fenrir
Fenrir
ABlindMonkey
Fenrir
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
YungPercalicious
Ymir
Level 12
God Stats
0W - 3L
1,220 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 2
Hel
Hel
bingbinglmao
Hel
Level 15
God Stats
0W - 2L
1,171 SR
Queue Stats
22W - 20L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 9
11,055
921
17,314
5,278
1,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
DaXn
Nu Wa
13
7 / 2 / 7
9,737
811
9,292
5,562
1,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SlirmEater
Amaterasu
13
4 / 3 / 14
9,895
825
5,355
10,194
7,238
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 9 / 1
8,095
675
3,913
15,420
5,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 6 / 2
8,941
745
4,626
14,983
14,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 7 / 4
8,381
698
3,668
9,420
3,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
6
6
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
9
1
0.28
W
11
1
9
15.5
W
Nu Wa
DaXn
Nu Wa
7
2
7
5.25
W
Amaterasu
SlirmEater
Amaterasu
4
3
14
3.67
L
3
6
2
0.67
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
12,207
21,034
Taken
39,823
11,038
Mitigated
23,840
8,459
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,913
1,696
0
1,906
15,420
5,877
0
3,602
11,818
0
14,916
W
17,314
8,303
0
2,648
5,278
1,928
1,641
1,807
3,346
0
63,208
W
Nu Wa
DaXn
Nu Wa
9,292
2,402
0
1,576
5,562
1,872
763
2,608
2,904
41,883
0
W
Amaterasu
SlirmEater
Amaterasu
5,355
2,259
0
4,235
10,194
7,238
710
3,464
6,458
0
22,062
L
4,626
501
0
542
14,983
14,944
0
2,866
12,117
25,243
0
L
3,668
717
1,876
2,426
9,420
3,019
0
2,892
6,528
18,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
25,417
154
Minions Killed
86
0
Camps Cleared
0
696,120
Distance Traveled
515,324
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,095
675
20
2
0
163,251
0
W
Neith
11,055
921
64
5
0
217,870
3
W
Nu Wa
9,737
811
60
5
0
215,568
0
W
Amaterasu
9,895
825
30
3
0
262,682
0
L
Ymir
8,941
745
42
4
0
200,624
3
L
Hel
8,381
698
24
2
0
151,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role