Player Matchup

Rama
Rama
Getsukage
Rama
Level 114
God Stats
3W - 4L
1,592 SR
Queue Stats
112W - 123L
1,422 Elo+
Party 1
Vulcan
Vulcan
Ryocane
Vulcan
Level 146
God Stats
4W - 1L
1,653 SR
Queue Stats
10W - 13L
1,655 Elo+
Solo
Hun Batz
Hun Batz
UvulaTickles
Hun Batz
Level 128
God Stats
11W - 12L
1,623 SR
Queue Stats
95W - 88L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
Weapon852
Jormungandr
Level 147
God Stats
10W - 9L
1,641 SR
Queue Stats
281W - 287L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
xCarbonKnightx
Cu Chulainn
Level 130
God Stats
0W - 1L
1,273 SR
Queue Stats
132W - 128L
1,570 Elo+
Party 1
Team Averages
Level 133
1,556 SR
1,568 Elo+

VS

Team Averages
Level 112
1,654 SR
1,575 Elo+
Agni
Agni
ItsNotMyWall3t
Agni
Level 119
God Stats
2W - 1L
1,763 SR
Queue Stats
130W - 129L
1,575 Elo+
Party 2
Zeus
Zeus
SMarioBros11
Zeus
Level 101
God Stats
51W - 46L
1,549 SR
Queue Stats
201W - 228L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Solar Divide
Heimdallr
Level 126
God Stats
2W - 5L
1,774 SR
Queue Stats
27W - 25L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UniverseEnder
Ah Muzen Cab
Level 104
God Stats
47W - 40L
1,661 SR
Queue Stats
175W - 178L
1,651 Elo+
Solo
Cthulhu
Cthulhu
stilldark
Cthulhu
Level 112
God Stats
8W - 9L
1,524 SR
Queue Stats
395W - 385L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 0 / 0
7,887
789
132
1,459
456
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Ryocane
Vulcan
15
1 / 2 / 1
9,089
909
10,892
5,092
1,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
UvulaTickles
Hun Batz
15
0 / 3 / 4
9,048
905
4,845
11,392
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Weapon852
Jormungandr
15
1 / 1 / 3
9,511
951
7,464
12,950
13,471
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
xCarbonKnightx
Cu Chulainn
15
2 / 3 / 2
9,079
908
7,014
15,372
12,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

216

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,792
979
9,845
3,782
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 4
9,745
975
12,258
3,948
1,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Solar Divide
Heimdallr
15
3 / 0 / 2
9,558
956
5,056
8,175
3,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
UniverseEnder
Ah Muzen Cab
15
0 / 0 / 6
9,166
917
8,375
5,843
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
stilldark
Cthulhu
16
0 / 4 / 9
9,423
942
6,965
11,581
9,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
4
Kills
9
9
Deaths
4
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
0
0
0
0
W
3
0
3
4.5
L
Vulcan
Ryocane
Vulcan
1
2
1
0.75
W
3
0
4
5
W
Heimdallr
Solar Divide
Heimdallr
3
0
2
4
W
Ah Muzen Cab
UniverseEnder
Ah Muzen Cab
0
0
6
3
L
Hun Batz
UvulaTickles
Hun Batz
0
3
4
0.67
L
Jormungandr
Weapon852
Jormungandr
1
1
3
2.5
W
Cthulhu
stilldark
Cthulhu
0
4
9
1.13
L
Cu Chulainn
xCarbonKnightx
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
42,499
46,265
Taken
33,329
33,480
Mitigated
18,228
2,757
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
132
132
0
10
1,459
456
0
1,144
315
0
1,736
W
9,845
109
0
334
3,782
1,412
0
2,551
1,231
34,141
0
L
Vulcan
Ryocane
Vulcan
10,892
4,019
0
0
5,092
1,966
0
4,129
963
49,030
0
W
12,258
182
135
88
3,948
1,363
0
1,998
1,875
30,044
0
W
Heimdallr
Solar Divide
Heimdallr
5,056
2,380
294
1,710
8,175
3,215
0
5,671
2,429
0
15,706
W
Ah Muzen Cab
UniverseEnder
Ah Muzen Cab
8,375
3,325
0
2,231
5,843
2,315
0
3,665
2,128
0
35,600
L
Hun Batz
UvulaTickles
Hun Batz
4,845
350
270
439
11,392
4,718
0
6,961
4,431
0
24,062
L
Jormungandr
Weapon852
Jormungandr
7,464
1,185
0
470
12,950
13,471
0
9,022
3,928
20,019
0
W
Cthulhu
stilldark
Cthulhu
6,965
101
682
0
11,581
9,923
0
4,471
6,860
25,524
0
L
Cu Chulainn
xCarbonKnightx
Cu Chulainn
7,014
1,140
0
1,568
15,372
12,869
0
7,812
7,560
0
16,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
47,684
229
Minions Killed
243
4
Camps Cleared
11
855,124
Distance Traveled
1,046,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,887
789
8
1
2
47,608
0
W
Agni
9,792
979
70
7
1
211,387
0
L
Vulcan
9,089
909
87
9
0
201,604
1
W
Zeus
9,745
975
42
4
2
209,195
0
W
Heimdallr
9,558
956
19
2
3
195,632
0
W
Ah Muzen Cab
9,166
917
69
7
4
211,536
0
L
Hun Batz
9,048
905
76
8
1
198,162
1
L
Jormungandr
9,511
951
28
3
0
199,201
0
W
Cthulhu
9,423
942
43
4
1
219,090
0
L
Cu Chulainn
9,079
908
30
3
1
208,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role