Player Matchup

Nemesis
Nemesis
Akhira28
Nemesis
Level 26
God Stats
42W - 48L
1,462 SR
Queue Stats
61W - 73L
1,377 Elo+
Solo
Cthulhu
Cthulhu
GabGou1
Cthulhu
Level 43
God Stats
6W - 6L
1,384 SR
Queue Stats
234W - 218L
1,422 Elo+
Party 1
Anubis
Anubis
Heybabeaaha
Anubis
Level 24
God Stats
22W - 6L
1,399 SR
Queue Stats
43W - 23L
1,355 Elo+
Solo
Ravana
Ravana
Ramathiel
Ravana
Level 25
God Stats
1W - 2L
1,389 SR
Queue Stats
12W - 13L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
Zarckover
Erlang Shen
Level 16
God Stats
4W - 8L
1,265 SR
Queue Stats
159W - 155L
1,350 Elo+
Party 1
Team Averages
Level 27
1,380 SR
1,377 Elo+

VS

Team Averages
Level 32
1,561 SR
1,519 Elo+
Hachiman
Hachiman
Asdaqaz
Hachiman
Level 99
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 5L
1,813 Elo+
Party 2
Merlin
Merlin
Ickus
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
MayorBlitzburgh
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
SoraiaLaet
Hel
Level 18
God Stats
2W - 2L
1,589 SR
Queue Stats
33W - 50L
1,282 Elo+
Solo
Thor
Thor
ZambiColossus
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akhira28
Nemesis
16
4 / 0 / 10
10,107
1,011
4,989
3,812
1,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GabGou1
Cthulhu
18
8 / 0 / 20
11,293
1,129
17,589
10,069
10,144
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
17
10 / 0 / 12
11,102
1,110
15,997
7,482
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Ramathiel
Ravana
17
9 / 3 / 16
10,627
1,063
12,826
9,137
5,676
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Zarckover
Erlang Shen
16
4 / 0 / 18
10,294
1,029
7,544
8,863
7,857
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asdaqaz
Hachiman
14
2 / 5 / 0
9,122
912
13,865
13,704
4,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Ickus
Merlin
12
0 / 2 / 0
7,674
767
367
1,447
424
13
0 / 9 / 0
7,951
795
2,687
19,740
15,220
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 7 / 2
8,800
880
10,654
15,628
5,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 12 / 1
8,368
837
4,477
16,783
6,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
6
35
Kills
3
3
Deaths
35
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akhira28
Nemesis
4
0
10
9
L
Hachiman
Asdaqaz
Hachiman
2
5
0
0.4
W
Cthulhu
GabGou1
Cthulhu
8
0
20
18
W
Anubis
10
0
12
16
L
Merlin
Ickus
Merlin
0
2
0
0
L
0
9
0
0
W
Ravana
Ramathiel
Ravana
9
3
16
5.67
L
0
7
2
0.14
L
1
12
1
0.13
W
Erlang Shen
Zarckover
Erlang Shen
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,945
Damage
32,050
39,363
Taken
67,302
28,853
Mitigated
31,644
8,787
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akhira28
Nemesis
4,989
2,564
0
40
3,812
1,483
0
1,428
2,384
0
18,406
L
Hachiman
Asdaqaz
Hachiman
13,865
10,056
0
416
13,704
4,225
0
6,017
7,612
0
36,072
W
Cthulhu
GabGou1
Cthulhu
17,589
2,132
327
0
10,069
10,144
0
2,740
7,329
42,609
0
W
Anubis
15,997
1,491
0
4,628
7,482
3,693
0
2,314
5,168
40,149
0
L
Merlin
Ickus
Merlin
367
168
0
0
1,447
424
0
760
662
1,277
0
L
2,687
789
0
111
19,740
15,220
0
9,950
9,665
13,370
0
W
Ravana
Ramathiel
Ravana
12,826
6,751
0
1,513
9,137
5,676
0
2,545
6,592
0
21,917
L
10,654
1,233
1,589
3,064
15,628
5,598
0
8,525
6,925
25,674
0
L
4,477
1,223
0
0
16,783
6,177
0
8,465
8,168
0
12,978
W
Erlang Shen
Zarckover
Erlang Shen
7,544
3,333
0
2,279
8,863
7,857
0
4,681
4,182
131
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,423
Gold Earned
41,915
205
Minions Killed
100
9
Camps Cleared
3
875,940
Distance Traveled
558,417
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,107
1,011
34
3
5
185,539
0
L
Hachiman
9,122
912
46
5
2
153,727
0
W
Cthulhu
11,293
1,129
67
7
0
211,348
0
W
Anubis
11,102
1,110
72
7
1
151,283
1
L
Merlin
7,674
767
2
0
1
28,190
1
L
Ares
7,951
795
7
1
0
95,637
3
W
Ravana
10,627
1,063
14
1
2
159,553
0
L
Hel
8,800
880
32
3
0
163,828
0
L
Thor
8,368
837
13
1
0
117,035
3
W
Erlang Shen
10,294
1,029
18
2
1
168,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role