Player Matchup

Sobek
Sobek
BadGuyTed246810
Sobek
Level 66
God Stats
1W - 1L
1,519 SR
Queue Stats
43W - 54L
1,369 Elo+
Party 2
Poseidon
Poseidon
DOOL811230
Poseidon
Level 136
God Stats
26W - 28L
1,453 SR
Queue Stats
770W - 907L
1,320 Elo+
Solo
Susano
Susano
Ninja5596
Susano
Level 50
God Stats
2W - 1L
1,759 SR
Queue Stats
57W - 74L
1,408 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,366 Elo+

VS

Team Averages
Level 77
1,488 SR
1,304 Elo+
Cthulhu
Cthulhu
Spindrift5
Cthulhu
Level 40
God Stats
7W - 4L
1,541 SR
Queue Stats
11W - 14L
1,253 Elo+
Solo
Zeus
Zeus
gregp1111
Zeus
Level 83
God Stats
35W - 44L
1,381 SR
Queue Stats
136W - 164L
1,294 Elo+
Party 1
Chang'e
Chang'e
redblur666
Chang'e
Level 107
God Stats
66W - 62L
1,541 SR
Queue Stats
196W - 254L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,069
607
4,098
9,952
4,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
DOOL811230
Poseidon
9
0 / 1 / 1
5,980
598
4,434
3,325
1,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Ninja5596
Susano
8
1 / 3 / 0
6,210
621
2,376
7,190
2,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spindrift5
Cthulhu
10
3 / 0 / 4
7,410
741
6,486
7,820
4,438
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
8
1 / 0 / 5
6,391
639
4,705
2,664
776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
redblur666
Chang'e
10
3 / 1 / 4
6,942
694
3,821
5,286
1,744
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Poseidon
DOOL811230
Poseidon
0
1
1
0.5
L
Susano
Ninja5596
Susano
1
3
0
0.33
W
Cthulhu
Spindrift5
Cthulhu
3
0
4
5
W
Zeus
1
0
5
3.5
W
Chang'e
redblur666
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,908
Damage
15,012
20,467
Taken
15,770
7,869
Mitigated
6,958
4,473
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
90
0
2,653
9,952
4,300
0
7,618
2,334
14,634
0
L
Poseidon
DOOL811230
Poseidon
4,434
409
123
239
3,325
1,091
0
2,195
1,130
23,117
0
L
Susano
Ninja5596
Susano
2,376
200
0
1,458
7,190
2,478
0
5,304
1,886
0
16,824
W
Cthulhu
Spindrift5
Cthulhu
6,486
608
145
0
7,820
4,438
203
3,686
4,134
22,499
0
W
Zeus
4,705
669
465
196
2,664
776
287
1,483
1,181
18,355
0
W
Chang'e
redblur666
Chang'e
3,821
380
3,206
2,582
5,286
1,744
422
3,395
1,891
12,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,259
Gold Earned
20,743
94
Minions Killed
86
0
Camps Cleared
0
450,812
Distance Traveled
460,139
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,069
607
23
2
0
162,673
0
L
Poseidon
5,980
598
47
5
0
97,831
2
L
Susano
6,210
621
24
2
0
190,308
1
W
Cthulhu
7,410
741
23
2
0
185,897
2
W
Zeus
6,391
639
30
3
0
129,361
0
W
Chang'e
6,942
694
33
3
0
144,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role