Player Matchup

Neith
Neith
Cheche2791
Neith
Level 15
God Stats
20W - 14L
1,179 SR
Queue Stats
21W - 14L
1,146 Elo+
Party 1
Anhur
Anhur
Girosbit5
Anhur
Level 20
God Stats
3W - 0L
1,572 SR
Queue Stats
24W - 25L
960 Elo+
Party 1
Sobek
Sobek
Nortun3
Sobek
Level 16
God Stats
7W - 2L
1,631 SR
Queue Stats
48W - 47L
1,203 Elo+
Solo
Skadi
Skadi
OG strawduh
Skadi
Level 15
God Stats
21W - 17L
1,191 SR
Queue Stats
52W - 60L
1,046 Elo+
Solo
Apollo
Apollo
farru2510
Apollo
Level 15
God Stats
15W - 14L
1,211 SR
Queue Stats
25W - 28L
952 Elo+
Party 1
Team Averages
Level 16
1,357 SR
1,061 Elo+

VS

Team Averages
Level 15
1,453 SR
1,097 Elo+
Thor
Thor
CHADMcNASTY
Thor
Level 18
God Stats
8W - 5L
1,488 SR
Queue Stats
117W - 131L
1,169 Elo+
Solo
Baba Yaga
Baba Yaga
Dstolz11
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,075 Elo+
Solo
Freya
Freya
HatsuneMiku3000
Freya
Level 27
God Stats
25W - 13L
1,570 SR
Queue Stats
112W - 109L
1,219 Elo+
Solo
Baron Samedi
Baron Samedi
Kws x BboyFett
Baron Samedi
Level 8
God Stats
5W - 11L
1,205 SR
Queue Stats
5W - 14L
1,047 Elo+
Solo
Cthulhu
Cthulhu
Landonrickett
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 14L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
12 / 2 / 22
13,403
1,117
16,974
7,502
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Girosbit5
Anhur
17
9 / 5 / 11
12,519
1,043
13,495
11,531
4,529
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Nortun3
Sobek
19
4 / 1 / 23
12,470
1,039
14,700
16,440
12,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
12 / 4 / 15
13,317
1,110
22,596
9,935
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Apollo
farru2510
Apollo
19
12 / 5 / 21
13,625
1,135
17,008
12,817
5,591
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
11,920
993
7,095
10,341
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Dstolz11
Baba Yaga
17
4 / 11 / 6
12,035
1,003
9,791
15,870
7,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 12 / 2
12,502
1,042
20,288
25,362
8,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Kws x BboyFett
Baron Samedi
18
1 / 10 / 7
11,213
934
11,795
23,472
9,518
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
0 / 10 / 5
10,190
849
2,773
16,617
6,166

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
43
49
Kills
17
17
Deaths
49
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
Neith
12
2
22
11.5
L
Baba Yaga
Dstolz11
Baba Yaga
4
11
6
0.64
W
Anhur
Girosbit5
Anhur
9
5
11
2.9
L
7
12
2
0.67
L
Baron Samedi
Kws x BboyFett
Baron Samedi
1
10
7
0.45
L
Cthulhu
0
10
5
0.25
W
Sobek
Nortun3
Sobek
4
1
23
15.5
W
12
4
15
4.88
W
Apollo
farru2510
Apollo
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,773
Damage
51,742
58,225
Taken
91,662
29,804
Mitigated
35,744
3,497
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,095
915
0
163
10,341
3,951
0
1,622
8,719
0
17,505
W
Neith
16,974
10,551
0
654
7,502
3,134
0
5,794
1,708
0
35,387
L
Baba Yaga
Dstolz11
Baba Yaga
9,791
1,204
0
1,860
15,870
7,827
0
4,191
11,679
33,397
0
W
Anhur
Girosbit5
Anhur
13,495
7,416
0
575
11,531
4,529
0
8,749
2,782
0
20,605
L
20,288
7,961
0
7,076
25,362
8,282
0
2,624
22,738
34,400
0
L
Baron Samedi
Kws x BboyFett
Baron Samedi
11,795
2,860
1,169
2,662
23,472
9,518
0
4,658
18,814
28,202
0
L
Cthulhu
2,773
381
0
0
16,617
6,166
0
1,605
15,012
12,929
0
W
Sobek
Nortun3
Sobek
14,700
1,827
0
1,738
16,440
12,431
0
12,796
3,644
36,850
0
W
22,596
15,578
0
0
9,935
4,119
0
8,330
1,605
0
41,357
W
Apollo
farru2510
Apollo
17,008
12,367
0
530
12,817
5,591
0
8,978
3,839
0
28,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,334
Gold Earned
57,860
177
Minions Killed
168
3
Camps Cleared
2
920,836
Distance Traveled
852,605
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,920
993
30
3
1
187,820
0
W
Neith
13,403
1,117
31
3
0
209,040
1
L
Baba Yaga
12,035
1,003
48
4
0
172,119
0
W
Anhur
12,519
1,043
14
1
0
150,112
0
L
Freya
12,502
1,042
30
3
1
200,838
0
L
Baron Samedi
11,213
934
30
3
0
161,412
1
L
Cthulhu
10,190
849
30
3
0
130,416
2
W
Sobek
12,470
1,039
56
5
2
243,247
1
W
Skadi
13,317
1,110
49
4
0
141,109
2
W
Apollo
13,625
1,135
27
2
1
177,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role