Player Matchup

Artemis
Artemis
Nyhusties
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Pablusties
Serqet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,103 Elo+
Party 1
Merlin
Merlin
zzzDoge
Merlin
Level 136
God Stats
3W - 2L
1,948 SR
Queue Stats
36W - 28L
1,535 Elo+
Party 1
Team Averages
Level 58
1,649 SR
1,379 Elo+

VS

Team Averages
Level 22
1,594 SR
1,475 Elo+
Discordia
Discordia
Izanaki231
Discordia
Level 24
God Stats
3W - 0L
1,782 SR
Queue Stats
24W - 24L
1,423 Elo+
Party 2
Loki
Loki
J MONEY3273
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
MibekoYen
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nyhusties
Artemis
9
0 / 6 / 1
7,965
531
1,466
8,991
2,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
Pablusties
Serqet
11
0 / 8 / 0
7,753
517
3,226
16,127
5,958
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
zzzDoge
Merlin
12
1 / 5 / 0
8,735
582
12,797
9,743
3,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Izanaki231
Discordia
15
7 / 0 / 11
10,942
729
12,154
5,497
2,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 9
10,116
674
10,270
9,369
3,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
5 / 0 / 9
10,869
725
6,743
13,166
11,620
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
19
19
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
Izanaki231
Discordia
7
0
11
12.5
W
7
1
9
11.5
W
Ares
5
0
9
9.5
L
Artemis
Nyhusties
Artemis
0
6
1
0.08
L
Serqet
Pablusties
Serqet
0
8
0
0
L
Merlin
zzzDoge
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
29,167
34,861
Taken
28,032
12,081
Mitigated
17,375
4,973
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Izanaki231
Discordia
12,154
529
0
3,240
5,497
2,177
2,141
2,397
3,100
65,307
0
W
10,270
4,894
0
1,788
9,369
3,578
547
4,403
4,966
0
28,104
W
Ares
6,743
209
0
1,840
13,166
11,620
508
6,149
6,411
17,994
0
L
Artemis
Nyhusties
Artemis
1,466
1,466
0
0
8,991
2,801
0
4,357
4,537
0
5,672
L
Serqet
Pablusties
Serqet
3,226
1,183
990
3,983
16,127
5,958
0
9,491
6,636
0
13,348
L
Merlin
zzzDoge
Merlin
12,797
1,232
0
0
9,743
3,322
0
5,117
4,506
55,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,453
Gold Earned
31,927
114
Minions Killed
152
0
Camps Cleared
0
638,107
Distance Traveled
725,540
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,942
729
102
7
0
239,040
0
W
Loki
10,116
674
27
2
0
250,658
0
W
Ares
10,869
725
23
2
0
235,842
0
L
Artemis
7,965
531
12
1
0
179,188
0
L
Serqet
7,753
517
15
1
0
230,706
0
L
Merlin
8,735
582
87
6
0
228,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role