Player Matchup

Baron Samedi
Baron Samedi
Frankln_Clinton
Baron Samedi
Level 103
God Stats
151W - 119L
1,556 SR
Queue Stats
250W - 219L
1,448 Elo+
Solo
Chaac
Chaac
malangapapi
Chaac
Level 65
God Stats
31W - 46L
1,367 SR
Queue Stats
355W - 483L
1,137 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x_renegade_l
Ah Muzen Cab
Level 68
God Stats
20W - 32L
1,298 SR
Queue Stats
324W - 458L
1,225 Elo+
Party 1
Team Averages
Level 79
1,407 SR
1,270 Elo+

VS

Team Averages
Level 65
1,474 SR
1,358 Elo+
Cthulhu
Cthulhu
Daves2210
Cthulhu
Level 79
God Stats
2W - 2L
1,583 SR
Queue Stats
7W - 10L
1,309 Elo+
Party 2
Merlin
Merlin
Ferdi345
Merlin
Level 37
God Stats
2W - 1L
1,468 SR
Queue Stats
13W - 16L
1,319 Elo+
Party 2
Mulan
Mulan
destructo1232r
Mulan
Level 78
God Stats
1W - 1L
1,372 SR
Queue Stats
10W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frankln_Clinton
Baron Samedi
20
2 / 7 / 12
16,485
568
17,444
27,006
11,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 7 / 11
17,993
620
18,061
43,586
37,750
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
x_renegade_l
Ah Muzen Cab
20
9 / 6 / 5
18,501
638
26,506
24,570
8,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daves2210
Cthulhu
20
5 / 7 / 14
19,075
658
26,475
35,012
34,438
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Ferdi345
Merlin
19
3 / 4 / 12
16,853
581
21,908
21,110
9,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 6
19,288
665
25,081
25,869
15,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
18
Kills
20
20
Deaths
18
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daves2210
Cthulhu
5
7
14
1.71
W
Merlin
Ferdi345
Merlin
3
4
12
2.25
L
Baron Samedi
Frankln_Clinton
Baron Samedi
2
7
12
1.14
W
12
7
6
2.14
L
7
7
11
1.79
L
Ah Muzen Cab
x_renegade_l
Ah Muzen Cab
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,011
Damage
73,464
95,162
Taken
81,991
57,076
Mitigated
59,244
32,188
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daves2210
Cthulhu
26,475
995
3,186
8,046
35,012
34,438
390
7,292
27,720
67,909
0
W
Merlin
Ferdi345
Merlin
21,908
939
1,014
4,718
21,110
9,000
1,458
6,915
14,195
94,601
0
L
Baron Samedi
Frankln_Clinton
Baron Samedi
17,444
289
4,098
6,522
27,006
11,088
266
13,626
13,380
83,141
0
W
25,081
5,036
1,331
4,702
25,869
15,806
2,143
5,126
20,743
0
120,145
L
18,061
2,090
399
13,611
43,586
37,750
953
20,065
23,521
0
54,813
L
Ah Muzen Cab
x_renegade_l
Ah Muzen Cab
26,506
13,984
1,053
6,505
24,570
8,238
2,558
14,918
9,652
0
125,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
55,216
289
Minions Killed
309
0
Camps Cleared
0
1,291,648
Distance Traveled
1,349,072
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,075
658
77
3
0
460,857
9
W
Merlin
16,853
581
93
3
0
420,543
0
L
Baron Samedi
16,485
568
84
3
0
413,442
0
W
Mulan
19,288
665
139
5
0
467,672
0
L
Chaac
17,993
620
60
2
0
414,138
4
L
Ah Muzen Cab
18,501
638
145
5
0
464,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role