Player Matchup

Cerberus
Cerberus
LND Apache
Cerberus
Level 129
God Stats
5W - 3L
1,742 SR
Queue Stats
321W - 326L
1,431 Elo+
Party 3
Scylla
Scylla
Pepper Brookss
Scylla
Level 65
God Stats
8W - 13L
1,557 SR
Queue Stats
306W - 280L
1,475 Elo+
Party 2
Anhur
Anhur
TreStones
Anhur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 63L
1,064 Elo+
Party 2
He Bo
He Bo
sadertot93
He Bo
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
148W - 177L
1,450 Elo+
Party 3
Fenrir
Fenrir
xavkw
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 152L
1,486 Elo+
Party 2
Team Averages
Level 69
1,560 SR
1,381 Elo+

VS

Team Averages
Level 56
1,500 SR
1,476 Elo+
Eset
Eset
 
Eset
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AHazardousBeast
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 94L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Irth
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,514 Elo+
Party 1
Terra
Terra
adamnbear
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,385 Elo+
Solo
Xing Tian
Xing Tian
franky423
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LND Apache
Cerberus
17
6 / 3 / 20
9,990
833
14,532
16,426
15,214
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 1 / 23
10,959
913
19,547
8,348
3,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
TreStones
Anhur
15
3 / 1 / 14
9,145
762
4,156
4,560
1,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
15
2 / 2 / 16
9,240
770
7,827
6,062
2,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xavkw
Fenrir
17
14 / 2 / 14
11,081
923
14,259
11,638
8,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 7 / 3
7,522
627
4,780
9,301
3,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 9 / 3
7,911
659
7,660
14,113
5,081
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Irth
Sun Wukong
16
6 / 5 / 1
9,728
811
11,132
16,128
14,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
adamnbear
Terra
11
0 / 7 / 6
7,050
588
3,447
13,955
13,358
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
franky423
Xing Tian
14
0 / 5 / 6
7,684
640
5,300
13,355
15,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
33
Kills
9
9
Deaths
33
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
3
0.21
L
3
9
3
0.5
L
Sun Wukong
Irth
Sun Wukong
6
5
1
1.3
W
Cerberus
LND Apache
Cerberus
6
3
20
5.33
W
8
1
23
19.5
W
Anhur
TreStones
Anhur
3
1
14
10
L
Terra
adamnbear
Terra
0
7
6
0.43
L
Xing Tian
franky423
Xing Tian
0
5
6
0.6
W
He Bo
2
2
16
5
W
Fenrir
xavkw
Fenrir
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,321
Damage
32,319
47,034
Taken
66,852
30,720
Mitigated
51,513
24,863
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,780
1,677
243
14
9,301
3,399
0
7,362
1,939
13,401
0
L
7,660
1,831
864
1,733
14,113
5,081
0
8,875
5,238
0
12,464
L
Sun Wukong
Irth
Sun Wukong
11,132
1,543
0
2,398
16,128
14,536
0
9,075
7,053
0
24,359
W
Cerberus
LND Apache
Cerberus
14,532
1,665
2,810
6,297
16,426
15,214
440
4,771
11,455
26,637
0
W
19,547
1,100
1,621
2,979
8,348
3,561
1,266
1,851
6,347
43,850
0
W
Anhur
TreStones
Anhur
4,156
2,642
1,175
957
4,560
1,654
1,601
1,567
2,918
0
8,065
L
Terra
adamnbear
Terra
3,447
1,017
2,137
1,363
13,955
13,358
0
7,643
6,312
7,071
0
L
Xing Tian
franky423
Xing Tian
5,300
795
442
276
13,355
15,139
0
8,951
4,404
13,039
0
W
He Bo
7,827
459
1,203
526
6,062
2,143
1,120
1,777
4,234
20,029
0
W
Fenrir
xavkw
Fenrir
14,259
5,981
2,775
4,520
11,638
8,148
0
3,561
7,977
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
39,895
138
Minions Killed
70
0
Camps Cleared
0
1,042,679
Distance Traveled
885,531
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,522
627
21
2
0
183,641
0
L
Nemesis
7,911
659
16
1
0
181,942
0
L
Sun Wukong
9,728
811
14
1
0
183,471
0
W
Cerberus
9,990
833
44
4
0
199,553
1
W
Scylla
10,959
913
42
4
0
209,512
0
W
Anhur
9,145
762
5
0
0
215,234
1
L
Terra
7,050
588
6
1
0
158,918
0
L
Xing Tian
7,684
640
13
1
0
177,559
0
W
He Bo
9,240
770
30
3
0
187,356
0
W
Fenrir
11,081
923
17
1
0
231,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role