Player Matchup

Chronos
Chronos
APurpleDino67
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,349 Elo+
Party 3
Xing Tian
Xing Tian
A_deceptive_kiwi
Xing Tian
Level 15
God Stats
2W - 1L
1,296 SR
Queue Stats
7W - 10L
1,212 Elo+
Party 3
Merlin
Merlin
JaviTooCold
Merlin
Level 24
God Stats
3W - 0L
1,575 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
SKB DEMIGOD ACE
Cthulhu
Level 8
God Stats
3W - 1L
1,685 SR
Queue Stats
5W - 3L
1,349 Elo+
Party 2
Anhur
Anhur
Slimey Bandz
Anhur
Level 26
God Stats
7W - 4L
1,430 SR
Queue Stats
7W - 7L
1,305 Elo+
Party 2
Team Averages
Level 17
1,497 SR
1,303 Elo+

VS

Team Averages
Level 14
1,487 SR
1,229 Elo+
Olorun
Olorun
Abinzz
Olorun
Level 18
God Stats
31W - 40L
1,292 SR
Queue Stats
53W - 71L
1,201 Elo+
Solo
Thor
Thor
BuckGammingYT
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,146 Elo+
Party 1
Kukulkan
Kukulkan
EHunt11
Kukulkan
Level 15
God Stats
1W - 1L
1,642 SR
Queue Stats
17W - 40L
1,146 Elo+
Party 1
Ares
Ares
HenniD1
Ares
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Artemis
Artemis
JDUB1201
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 0 / 23
10,388
1,154
10,460
6,703
4,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
17
11 / 0 / 11
11,009
1,223
14,753
10,948
4,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
18
13 / 1 / 18
12,329
1,370
21,822
8,664
3,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 22
11,165
1,241
12,100
13,181
5,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 2 / 11
11,003
1,223
14,194
7,968
2,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abinzz
Olorun
15
0 / 9 / 3
9,135
1,015
10,578
16,923
7,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 11 / 0
9,792
1,088
11,142
18,949
7,089
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
EHunt11
Kukulkan
14
0 / 7 / 2
8,771
975
3,394
9,806
3,859
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
HenniD1
Ares
14
2 / 8 / 1
8,864
985
6,309
19,072
9,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JDUB1201
Artemis
14
0 / 10 / 2
8,352
928
8,049
14,528
5,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
45
Kills
6
6
Deaths
45
85
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
0
23
13.5
W
Xing Tian
11
0
11
16.5
L
Olorun
Abinzz
Olorun
0
9
3
0.17
L
4
11
0
0.36
L
Kukulkan
EHunt11
Kukulkan
0
7
2
0.14
L
Ares
HenniD1
Ares
2
8
1
0.31
L
Artemis
JDUB1201
Artemis
0
10
2
0.1
W
Merlin
13
1
18
22
W
8
3
22
6.33
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,329
Damage
39,472
47,464
Taken
79,278
21,132
Mitigated
32,382
7,143
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
10,460
5,654
0
778
6,703
4,552
0
2,508
4,195
26,673
0
W
Xing Tian
14,753
2,154
0
1,699
10,948
4,906
0
4,972
5,714
20,201
0
L
Olorun
Abinzz
Olorun
10,578
6,513
1,063
1,785
16,923
7,037
0
11,463
5,460
22,006
0
L
11,142
2,226
0
0
18,949
7,089
0
14,152
4,797
0
22,205
L
Kukulkan
EHunt11
Kukulkan
3,394
361
0
0
9,806
3,859
0
6,715
3,091
18,078
0
L
Ares
HenniD1
Ares
6,309
307
147
555
19,072
9,189
0
15,962
3,110
16,789
0
L
Artemis
JDUB1201
Artemis
8,049
4,869
0
310
14,528
5,208
0
10,843
3,685
0
22,346
W
Merlin
21,822
2,444
130
1,686
8,664
3,469
0
3,773
4,891
38,647
0
W
12,100
2,107
319
1,851
13,181
5,870
0
5,099
8,082
26,435
0
W
14,194
9,479
0
680
7,968
2,335
0
3,929
4,039
0
29,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
44,914
164
Minions Killed
112
6
Camps Cleared
6
815,573
Distance Traveled
673,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,388
1,154
50
6
1
166,955
0
W
Xing Tian
11,009
1,223
11
1
2
202,343
0
L
Olorun
9,135
1,015
20
2
1
152,513
3
L
Thor
9,792
1,088
30
3
1
160,004
0
L
Kukulkan
8,771
975
23
3
4
94,533
1
L
Ares
8,864
985
16
2
0
138,487
1
L
Artemis
8,352
928
23
3
0
128,181
0
W
Merlin
12,329
1,370
41
5
1
152,088
2
W
Cthulhu
11,165
1,241
18
2
1
143,328
0
W
Anhur
11,003
1,223
44
5
1
150,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role