Player Matchup

Jing Wei
Jing Wei
JiNxX_vENomZ126
Jing Wei
Level 12
God Stats
1W - 3L
1,089 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SultanofSwat333
Kukulkan
Level 26
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 18L
1,270 Elo+
Party 2
Skadi
Skadi
ThePianoMan2019
Skadi
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
10W - 24L
1,310 Elo+
Party 2
Team Averages
Level 22
1,317 SR
1,360 Elo+

VS

Team Averages
Level 22
1,573 SR
1,237 Elo+
Arachne
Arachne
Helluvarain
Arachne
Level 26
God Stats
5W - 2L
1,707 SR
Queue Stats
73W - 62L
1,309 Elo+
Party 1
Yemoja
Yemoja
HemlockDrip
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 18L
1,060 Elo+
Solo
Thoth
Thoth
berserkboom
Thoth
Level 26
God Stats
10W - 6L
1,512 SR
Queue Stats
88W - 74L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 12 / 6
7,476
623
2,595
12,000
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
11
5 / 8 / 1
8,601
717
5,957
11,026
3,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 12 / 1
9,095
758
7,868
15,117
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Helluvarain
Arachne
15
20 / 2 / 7
11,869
989
14,465
12,897
5,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
2 / 5 / 22
9,064
755
5,740
8,348
3,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 3 / 16
10,200
850
11,109
9,170
2,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
10
Kills
31
32
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Arachne
Helluvarain
Arachne
20
2
7
11.75
W
Yemoja
2
5
22
2.6
L
Jing Wei
0
12
6
0.25
L
Kukulkan
5
8
1
0.69
L
5
12
1
0.46
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
31,314
38,143
Taken
30,415
10,697
Mitigated
11,254
1,293
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Helluvarain
Arachne
14,465
10,463
255
5,398
12,897
5,325
1,180
2,378
10,519
0
44,209
W
Yemoja
5,740
1,213
2,329
1,150
8,348
3,122
492
1,520
6,828
18,027
0
L
Jing Wei
2,595
2,011
0
377
12,000
3,310
220
4,265
7,735
0
10,494
L
Kukulkan
5,957
2,003
0
916
11,026
3,237
458
4,932
6,094
19,177
0
L
7,868
4,969
0
0
15,117
4,150
56
7,652
7,465
0
20,558
W
11,109
1,267
0
2,742
9,170
2,807
951
2,448
6,722
38,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
31,133
74
Minions Killed
116
0
Camps Cleared
0
452,761
Distance Traveled
586,577
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,869
989
52
4
0
215,045
1
W
Yemoja
9,064
755
27
2
0
199,863
0
L
Jing Wei
7,476
623
12
1
0
163,857
1
L
Kukulkan
8,601
717
37
3
0
141,942
0
L
Skadi
9,095
758
25
2
0
146,962
0
W
Thoth
10,200
850
37
3
0
171,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role