Player Matchup

Ymir
Ymir
Facu7789
Ymir
Level 13
God Stats
35W - 27L
1,442 SR
Queue Stats
113W - 114L
1,084 Elo+
Party 1
Baron Samedi
Baron Samedi
MKRAsom
Baron Samedi
Level 16
God Stats
4W - 6L
1,361 SR
Queue Stats
59W - 62L
1,053 Elo+
Party 2
Heimdallr
Heimdallr
TDDSA98
Heimdallr
Level 17
God Stats
14W - 15L
1,125 SR
Queue Stats
120W - 150L
1,009 Elo+
Party 1
Arachne
Arachne
facunie
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
984 Elo+
Party 1
Cthulhu
Cthulhu
kingbear56
Cthulhu
Level 25
God Stats
25W - 21L
1,276 SR
Queue Stats
59W - 55L
1,144 Elo+
Party 2
Team Averages
Level 17
1,341 SR
1,055 Elo+

VS

Team Averages
Level 23
1,371 SR
1,084 Elo+
Set
Set
Dark Sir Leo
Set
Level 18
God Stats
27W - 36L
1,157 SR
Queue Stats
209W - 221L
1,063 Elo+
Solo
Loki
Loki
FVP724
Loki
Level 29
God Stats
15W - 15L
1,281 SR
Queue Stats
20W - 23L
1,038 Elo+
Solo
Neith
Neith
Surfdog00
Neith
Level 28
God Stats
3W - 2L
1,526 SR
Queue Stats
5W - 3L
1,238 Elo+
Solo
Bastet
Bastet
TakeKare12
Bastet
Level 14
God Stats
0W - 2L
1,391 SR
Queue Stats
103W - 114L
844 Elo+
Solo
Hun Batz
Hun Batz
dedemegadodo209
Hun Batz
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
377W - 420L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 3 / 1
8,258
486
5,061
7,658
7,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
MKRAsom
Baron Samedi
12
4 / 5 / 2
8,161
480
5,926
9,932
4,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TDDSA98
Heimdallr
12
2 / 4 / 6
7,897
465
4,770
7,151
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
facunie
Arachne
14
1 / 2 / 0
8,559
503
1,229
8,514
3,423
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
kingbear56
Cthulhu
13
2 / 4 / 4
8,506
500
7,927
10,470
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 1
8,909
524
9,531
11,316
8,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
FVP724
Loki
15
7 / 2 / 2
8,757
515
4,535
9,069
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Surfdog00
Neith
15
2 / 1 / 4
8,418
495
8,531
5,835
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
TakeKare12
Bastet
11
0 / 7 / 3
6,489
382
2,875
8,311
2,372
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
4
1 / 4 / 0
5,166
304
739
2,357
523
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
18
18
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
1
1
8.5
L
Loki
FVP724
Loki
7
2
2
4
W
Ymir
5
3
1
1.83
W
Baron Samedi
MKRAsom
Baron Samedi
4
5
2
1
L
Neith
Surfdog00
Neith
2
1
4
4
W
Heimdallr
TDDSA98
Heimdallr
2
4
6
1.25
L
Bastet
TakeKare12
Bastet
0
7
3
0.21
L
Hun Batz
1
4
0
0.25
W
Arachne
facunie
Arachne
1
2
0
0.5
W
Cthulhu
kingbear56
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
26,211
43,725
Taken
36,888
24,001
Mitigated
15,840
6,002
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,531
3,588
0
1,757
11,316
8,257
84
5,505
5,811
0
47,283
L
Loki
FVP724
Loki
4,535
1,525
0
3,465
9,069
2,680
0
4,307
4,762
0
46,944
W
Ymir
5,061
998
0
500
7,658
7,969
444
0
7,441
33,143
0
W
Baron Samedi
MKRAsom
Baron Samedi
5,926
1,397
539
803
9,932
4,199
2,715
0
9,857
36,151
0
L
Neith
Surfdog00
Neith
8,531
3,798
0
1,320
5,835
2,008
1,119
4,198
1,637
0
46,390
W
Heimdallr
TDDSA98
Heimdallr
4,770
2,161
0
0
7,151
3,706
2,107
0
6,999
0
28,726
L
Bastet
TakeKare12
Bastet
2,875
1,168
0
0
8,311
2,372
84
3,047
5,264
0
15,810
L
Hun Batz
739
405
0
0
2,357
523
0
1,857
500
0
1,840
W
Arachne
facunie
Arachne
1,229
831
0
1,289
8,514
3,423
868
0
8,489
0
25,915
W
Cthulhu
kingbear56
Cthulhu
7,927
753
463
2,408
10,470
4,704
2,620
0
10,400
37,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
37,739
317
Minions Killed
278
0
Camps Cleared
0
1,452,331
Distance Traveled
1,306,096
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,909
524
79
5
0
339,455
1
L
Loki
8,757
515
66
4
0
314,664
0
W
Ymir
8,258
486
50
3
0
288,324
1
W
Baron Samedi
8,161
480
58
3
0
226,816
2
L
Neith
8,418
495
108
6
0
269,335
0
W
Heimdallr
7,897
465
60
4
0
274,277
4
L
Bastet
6,489
382
25
1
0
325,533
1
L
Hun Batz
5,166
304
0
0
0
57,109
0
W
Arachne
8,559
503
84
5
0
328,877
2
W
Cthulhu
8,506
500
65
4
0
334,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role