Player Matchup

Fenrir
Fenrir
BotEmilio
Fenrir
Level 29
God Stats
15W - 26L
1,474 SR
Queue Stats
34W - 41L
1,093 Elo+
Party 1
Kukulkan
Kukulkan
LuisAntono2004
Kukulkan
Level 26
God Stats
8W - 13L
1,199 SR
Queue Stats
10W - 16L
1,009 Elo+
Party 1
Merlin
Merlin
WrierMedal1454
Merlin
Level 8
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 6L
1,003 Elo+
Party 1
Geb
Geb
decv2704
Geb
Level 15
God Stats
8W - 7L
1,493 SR
Queue Stats
9W - 15L
1,033 Elo+
Party 1
King Arthur
King Arthur
tutepelary
King Arthur
Level 21
God Stats
0W - 1L
1,171 SR
Queue Stats
11W - 16L
1,081 Elo+
Party 1
Team Averages
Level 20
1,325 SR
1,044 Elo+

VS

Team Averages
Level 24
1,331 SR
1,139 Elo+
Odin
Odin
D7Te
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 133L
1,014 Elo+
Party 3
Olorun
Olorun
OSAA74
Olorun
Level 23
God Stats
16W - 12L
1,282 SR
Queue Stats
108W - 114L
991 Elo+
Party 3
Yemoja
Yemoja
i9z_fa
Yemoja
Level 32
God Stats
6W - 7L
1,351 SR
Queue Stats
48W - 67L
1,026 Elo+
Party 2
Pele
Pele
ivanolalde334
Pele
Level 17
God Stats
3W - 9L
1,020 SR
Queue Stats
21W - 50L
1,166 Elo+
Party 2
Sun Wukong
Sun Wukong
mateoscheffer
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BotEmilio
Fenrir
20
12 / 3 / 0
18,826
554
31,420
25,503
11,712
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
14
5 / 2 / 1
11,798
347
10,227
8,527
2,834
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

20
0 / 2 / 2
13,997
412
17,110
11,152
4,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
11,550
340
3,090
9,998
4,314
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
tutepelary
King Arthur
20
5 / 4 / 0
13,415
395
18,186
29,902
37,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
D7Te
Odin
20
3 / 4 / 0
12,975
382
9,709
21,884
21,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Olorun
OSAA74
Olorun
20
1 / 0 / 2
13,539
398
11,542
8,955
4,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
i9z_fa
Yemoja
20
2 / 8 / 5
14,764
434
15,421
29,004
26,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 12 / 1
15,492
456
16,065
30,242
10,061
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
mateoscheffer
Sun Wukong
20
0 / 0 / 2
13,327
392
3,881
23,958
21,629
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
24
Kills
13
13
Deaths
24
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BotEmilio
Fenrir
12
3
0
4
W
Odin
D7Te
Odin
3
4
0
0.75
L
Kukulkan
5
2
1
2.75
W
Olorun
OSAA74
Olorun
1
0
2
2
L
0
2
2
0.5
L
2
2
2
1.5
W
Yemoja
i9z_fa
Yemoja
2
8
5
0.56
W
7
12
1
0.63
W
Sun Wukong
mateoscheffer
Sun Wukong
0
0
2
1
L
King Arthur
tutepelary
King Arthur
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,033
Damage
56,618
85,082
Taken
114,043
60,436
Mitigated
83,723
25,118
Healing
28,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BotEmilio
Fenrir
31,420
7,790
0
16,181
25,503
11,712
2,398
5,818
19,685
0
172,533
W
Odin
D7Te
Odin
9,709
3,067
0
1,937
21,884
21,128
1,322
4,395
16,622
0
39,048
L
Kukulkan
10,227
1,094
123
1,217
8,527
2,834
1,024
3,991
4,536
55,463
0
W
Olorun
OSAA74
Olorun
11,542
5,345
4,237
6,479
8,955
4,133
2,093
1,993
6,862
93,317
0
L
17,110
1,339
183
3,187
11,152
4,491
891
2,310
8,692
101,316
0
L
3,090
534
198
687
9,998
4,314
238
3,057
6,941
16,108
0
W
Yemoja
i9z_fa
Yemoja
15,421
2,587
2,495
7,200
29,004
26,772
2,685
8,773
20,156
82,574
0
W
16,065
5,216
0
5,645
30,242
10,061
2,616
5,851
24,366
0
80,097
W
Sun Wukong
mateoscheffer
Sun Wukong
3,881
578
0
362
23,958
21,629
2,099
9,415
14,393
0
63,964
L
King Arthur
tutepelary
King Arthur
18,186
2,666
242
3,100
29,902
37,085
0
11,787
17,281
0
72,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,586
Gold Earned
70,097
609
Minions Killed
575
0
Camps Cleared
0
2,178,580
Distance Traveled
2,618,243
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,826
554
247
7
0
569,956
0
W
Odin
12,975
382
57
2
0
530,512
1
L
Kukulkan
11,798
347
95
3
0
283,114
1
W
Olorun
13,539
398
159
5
0
470,343
13
L
Merlin
13,997
412
154
5
0
503,558
0
L
Geb
11,550
340
22
1
0
272,750
0
W
Yemoja
14,764
434
131
4
0
501,126
2
W
Pele
15,492
456
119
4
0
551,268
0
W
Sun Wukong
13,327
392
109
3
0
564,994
2
L
King Arthur
13,415
395
91
3
0
549,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role