Player Matchup

Athena
Athena
AciidRaindrops
Athena
Level 18
God Stats
4W - 3L
1,267 SR
Queue Stats
90W - 112L
1,148 Elo+
Solo
Ares
Ares
Faria 5O1st
Ares
Level 20
God Stats
2W - 2L
1,217 SR
Queue Stats
55W - 52L
1,170 Elo+
Solo
Nemesis
Nemesis
King of OH10
Nemesis
Level 20
God Stats
13W - 9L
1,396 SR
Queue Stats
27W - 21L
1,140 Elo+
Solo
Bakasura
Bakasura
ShrapnelMk86
Bakasura
Level 16
God Stats
14W - 14L
1,081 SR
Queue Stats
84W - 63L
968 Elo+
Solo
Serqet
Serqet
TTV_chronic763
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,132 Elo+
Solo
Team Averages
Level 19
1,292 SR
1,112 Elo+

VS

Team Averages
Level 17
1,435 SR
1,096 Elo+
Hades
Hades
BlackFalconAS
Hades
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 124L
1,082 Elo+
Party 1
Sobek
Sobek
Ogretooth
Sobek
Level 22
God Stats
3W - 6L
1,426 SR
Queue Stats
131W - 145L
1,114 Elo+
Solo
Neith
Neith
Shizzad
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,097 Elo+
Party 1
Ra
Ra
lx-Andrew-MAD-xl
Ra
Level 17
God Stats
5W - 4L
1,247 SR
Queue Stats
23W - 28L
1,091 Elo+
Solo
Nemesis
Nemesis
ursuslunarus
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 97L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 15
14,583
972
19,513
27,823
12,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 2
11,191
746
1,165
1,884
722
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nemesis
King of OH10
Nemesis
20
18 / 4 / 13
18,108
1,207
31,611
22,944
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ShrapnelMk86
Bakasura
20
13 / 4 / 14
17,600
1,173
36,479
24,587
9,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 1 / 15
14,090
939
10,172
15,112
8,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 5
15,203
1,014
20,278
28,843
21,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Ogretooth
Sobek
20
3 / 2 / 9
13,970
931
9,518
22,087
26,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Shizzad
Neith
20
1 / 9 / 8
13,154
877
12,644
17,401
7,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
4 / 6 / 10
15,301
1,020
17,503
15,792
6,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ursuslunarus
Nemesis
19
3 / 12 / 5
13,353
890
21,824
23,940
8,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
55
39
Kills
18
18
Deaths
39
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
8
15
1.31
L
7
10
5
0.95
W
0
1
2
1
W
Nemesis
King of OH10
Nemesis
18
4
13
6.13
L
Sobek
Ogretooth
Sobek
3
2
9
3.75
L
Neith
Shizzad
Neith
1
9
8
0.56
W
Bakasura
ShrapnelMk86
Bakasura
13
4
14
5
W
5
1
15
12.5
L
4
6
10
1.5
L
Nemesis
ursuslunarus
Nemesis
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,940
Damage
81,767
92,350
Taken
108,063
38,366
Mitigated
70,992
13,021
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,513
7,919
0
2,509
27,823
12,090
0
10,657
17,166
43,829
0
L
20,278
5,728
251
1,779
28,843
21,760
0
1,979
24,471
37,488
0
W
1,165
0
0
4
1,884
722
0
1,059
825
1,843
0
W
Nemesis
King of OH10
Nemesis
31,611
19,164
0
2,510
22,944
7,555
0
14,665
8,279
0
50,606
L
Sobek
Ogretooth
Sobek
9,518
2,150
0
1,182
22,087
26,068
0
5,705
13,834
24,402
0
L
Neith
Shizzad
Neith
12,644
9,247
0
214
17,401
7,918
0
4,414
12,245
0
23,413
W
Bakasura
ShrapnelMk86
Bakasura
36,479
24,338
0
7,998
24,587
9,511
0
11,088
13,499
0
67,054
W
10,172
2,419
0
0
15,112
8,488
0
9,830
5,282
0
21,203
L
17,503
1,779
433
930
15,792
6,626
0
1,567
13,378
54,756
0
L
Nemesis
ursuslunarus
Nemesis
21,824
12,925
0
952
23,940
8,620
0
7,013
14,925
0
44,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,572
Gold Earned
70,981
228
Minions Killed
228
11
Camps Cleared
5
1,213,565
Distance Traveled
1,190,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,583
972
38
3
4
219,887
0
L
Hades
15,203
1,014
23
2
2
201,290
0
W
Ares
11,191
746
0
0
0
34,747
0
W
Nemesis
18,108
1,207
50
3
1
329,384
0
L
Sobek
13,970
931
22
1
1
248,409
0
L
Neith
13,154
877
20
1
0
202,636
0
W
Bakasura
17,600
1,173
110
7
6
314,558
1
W
Serqet
14,090
939
30
2
0
314,989
0
L
Ra
15,301
1,020
111
7
1
272,527
0
L
Nemesis
13,353
890
52
3
1
265,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role