Player Matchup

Merlin
Merlin
HooktimusPrime
Merlin
Level 54
God Stats
60W - 55L
1,483 SR
Queue Stats
64W - 61L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
KallMeKingD
Cthulhu
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 22L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
oO KILLA CJ Oo
Heimdallr
Level 103
God Stats
2W - 4L
1,553 SR
Queue Stats
158W - 211L
1,247 Elo+
Party 1
Team Averages
Level 66
1,512 SR
1,298 Elo+

VS

Team Averages
Level 93
1,447 SR
1,296 Elo+
Neith
Neith
Dinho_fu
Neith
Level 117
God Stats
36W - 37L
1,501 SR
Queue Stats
429W - 551L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Zuraktal
Cthulhu
Level 106
God Stats
20W - 18L
1,411 SR
Queue Stats
114W - 122L
1,391 Elo+
Solo
Anubis
Anubis
zaboomafoo369
Anubis
Level 57
God Stats
11W - 16L
1,430 SR
Queue Stats
225W - 332L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
12,371
589
15,060
13,000
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
KallMeKingD
Cthulhu
13
0 / 10 / 3
10,638
507
6,284
21,067
20,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
oO KILLA CJ Oo
Heimdallr
13
2 / 7 / 2
11,127
530
10,146
15,215
4,805
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dinho_fu
Neith
17
8 / 2 / 12
13,752
655
12,645
12,687
4,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Zuraktal
Cthulhu
17
8 / 2 / 13
13,805
657
16,220
19,965
16,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 1 / 12
13,840
659
14,905
11,765
5,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
23
23
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
Dinho_fu
Neith
8
2
12
7
L
3
6
2
0.67
L
Cthulhu
KallMeKingD
Cthulhu
0
10
3
0.15
W
Cthulhu
Zuraktal
Cthulhu
8
2
13
7.25
L
Heimdallr
oO KILLA CJ Oo
Heimdallr
2
7
2
0.43
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,490
Damage
43,770
49,282
Taken
44,417
29,527
Mitigated
27,019
5,434
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dinho_fu
Neith
12,645
3,790
0
4,930
12,687
4,862
1,400
6,296
6,391
0
51,034
L
15,060
338
0
1,046
13,000
4,021
0
8,847
3,810
71,699
0
L
Cthulhu
KallMeKingD
Cthulhu
6,284
134
354
612
21,067
20,701
0
11,708
9,024
24,963
0
W
Cthulhu
Zuraktal
Cthulhu
16,220
1,022
255
4,501
19,965
16,832
77
9,301
10,660
47,675
0
L
Heimdallr
oO KILLA CJ Oo
Heimdallr
10,146
4,710
696
2,726
15,215
4,805
0
9,757
5,283
0
29,424
W
14,905
1,750
613
7,387
11,765
5,325
1,329
5,794
5,971
83,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
41,397
176
Minions Killed
239
0
Camps Cleared
0
1,001,993
Distance Traveled
1,135,924
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,752
655
62
3
0
343,608
2
L
Merlin
12,371
589
105
5
0
366,688
7
L
Cthulhu
10,638
507
37
2
0
324,679
0
W
Cthulhu
13,805
657
54
3
0
434,102
0
L
Heimdallr
11,127
530
34
2
0
310,626
2
W
Anubis
13,840
659
123
6
0
358,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role