Player Matchup

Tyr
Tyr
Barbaric Eric13
Tyr
Level 113
God Stats
2W - 2L
1,540 SR
Queue Stats
210W - 191L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
JelliedStream8
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 128L
1,559 Elo+
Party 3
Ah Puch
Ah Puch
Shakenpake1
Ah Puch
Level 108
God Stats
8W - 2L
1,855 SR
Queue Stats
185W - 169L
1,501 Elo+
Party 3
Jormungandr
Jormungandr
ShootinFakeGuns
Jormungandr
Level 29
God Stats
3W - 2L
1,851 SR
Queue Stats
115W - 82L
1,590 Elo+
Party 3
Scylla
Scylla
YugiPlays
Scylla
Level 16
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Team Averages
Level 75
1,696 SR
1,541 Elo+

VS

Team Averages
Level 57
1,544 SR
1,500 Elo+
Kali
Kali
DeathTheKidN117
Kali
Level 116
God Stats
3W - 3L
1,566 SR
Queue Stats
192W - 233L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
JollofRice
Kuzenbo
Level 44
God Stats
4W - 2L
1,499 SR
Queue Stats
58W - 55L
1,529 Elo+
Party 1
Hades
Hades
Scottynips
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,563 Elo+
Party 1
Chernobog
Chernobog
dmehrl
Chernobog
Level 71
God Stats
2W - 3L
1,653 SR
Queue Stats
91W - 96L
1,475 Elo+
Party 1
Agni
Agni
erickoso121
Agni
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 54L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 25
12,582
699
14,622
23,763
30,013
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 21
14,188
788
16,947
20,009
12,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Shakenpake1
Ah Puch
20
12 / 3 / 18
13,702
761
27,061
12,860
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
ShootinFakeGuns
Jormungandr
20
5 / 4 / 25
12,798
711
10,065
19,020
28,169
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
YugiPlays
Scylla
17
7 / 8 / 10
12,296
683
13,184
13,910
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 7
16,882
938
27,214
23,465
12,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
JollofRice
Kuzenbo
19
0 / 5 / 15
11,527
640
9,781
21,161
28,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
17
1 / 13 / 8
11,828
657
8,323
20,884
11,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
dmehrl
Chernobog
20
7 / 4 / 11
13,627
757
16,796
13,768
6,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 11 / 6
10,532
585
4,213
15,673
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
71
39
Kills
24
24
Deaths
39
99
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
5
25
3.3
W
15
6
7
3.08
L
11
4
21
5.38
W
Kuzenbo
JollofRice
Kuzenbo
0
5
15
1.5
W
Hades
1
13
8
0.38
L
Ah Puch
Shakenpake1
Ah Puch
12
3
18
7
L
Jormungandr
ShootinFakeGuns
Jormungandr
5
4
25
4.38
L
Scylla
YugiPlays
Scylla
7
8
10
1.5
W
Chernobog
dmehrl
Chernobog
7
4
11
3.13
W
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,879
Damage
66,327
89,562
Taken
94,951
79,751
Mitigated
66,756
31,666
Healing
28,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,622
1,993
5,798
7,269
23,763
30,013
974
6,513
17,250
0
28,540
W
27,214
13,432
2,293
10,408
23,465
12,649
3,120
15,515
7,950
931
55,860
L
16,947
707
3,836
5,736
20,009
12,486
424
5,958
14,051
33,193
0
W
Kuzenbo
JollofRice
Kuzenbo
9,781
3,042
830
4,319
21,161
28,669
204
13,050
8,111
17,016
0
W
Hades
8,323
1,816
772
1,504
20,884
11,869
704
15,263
5,621
18,565
0
L
Ah Puch
Shakenpake1
Ah Puch
27,061
652
1,897
2,198
12,860
4,989
1,261
3,975
8,885
53,395
0
L
Jormungandr
ShootinFakeGuns
Jormungandr
10,065
3,173
2,286
1,362
19,020
28,169
876
3,704
15,316
30,300
0
L
Scylla
YugiPlays
Scylla
13,184
388
292
992
13,910
4,094
900
2,802
11,108
25,617
0
W
Chernobog
dmehrl
Chernobog
16,796
8,613
2,164
3,235
13,768
6,461
2,291
10,589
3,179
0
42,654
W
4,213
221
1,440
1,799
15,673
7,108
394
12,840
2,833
20,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,566
Gold Earned
64,396
185
Minions Killed
187
0
Camps Cleared
0
1,534,308
Distance Traveled
1,533,312
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,582
699
38
2
0
316,573
2
W
Kali
16,882
938
58
3
0
322,006
1
L
Cthulhu
14,188
788
24
1
0
363,301
1
W
Kuzenbo
11,527
640
9
1
0
351,401
1
W
Hades
11,828
657
28
2
0
243,625
0
L
Ah Puch
13,702
761
57
3
0
290,620
5
L
Jormungandr
12,798
711
39
2
0
295,250
0
L
Scylla
12,296
683
27
2
0
268,564
0
W
Chernobog
13,627
757
60
3
0
319,838
1
W
Agni
10,532
585
32
2
0
296,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role