Player Matchup

Bellona
Bellona
Riviih
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,418 Elo+
Party 3
Hel
Hel
Tchubirabiirom
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,695 Elo+
Party 2
Nemesis
Nemesis
TomasTurbanoo
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,695 Elo+
Party 2
Cthulhu
Cthulhu
gtta
Cthulhu
Level 28
God Stats
18W - 5L
1,500 SR
Queue Stats
23W - 6L
1,695 Elo+
Party 2
Jing Wei
Jing Wei
luand3
Jing Wei
Level 29
God Stats
1W - 1L
1,252 SR
Queue Stats
92W - 74L
1,510 Elo+
Party 3
Team Averages
Level 16
1,450 SR
1,603 Elo+

VS

Team Averages
Level 21
1,538 SR
1,510 Elo+
Thor
Thor
CabeloGOD
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,457 Elo+
Party 1
Ullr
Ullr
GrizzilyBeaar
Ullr
Level 21
God Stats
5W - 3L
1,746 SR
Queue Stats
46W - 39L
1,527 Elo+
Party 4
Kukulkan
Kukulkan
Kozilekk
Kukulkan
Level 18
God Stats
3W - 3L
1,448 SR
Queue Stats
42W - 38L
1,438 Elo+
Party 4
Sun Wukong
Sun Wukong
LaaiRoi
Sun Wukong
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 8L
1,620 Elo+
Solo
Sobek
Sobek
NNeto22
Sobek
Level 44
God Stats
4W - 4L
1,707 SR
Queue Stats
138W - 148L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Riviih
Bellona
6
1 / 0 / 2
3,948
790
1,991
1,773
1,021
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 1
4,234
847
2,509
2,147
562
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
8
4 / 0 / 2
5,008
1,002
3,115
3,365
820
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
gtta
Cthulhu
4
0 / 0 / 0
3,233
647
734
2,109
766
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
luand3
Jing Wei
6
1 / 0 / 0
3,546
709
1,477
1,025
199
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 3 / 0
3,115
623
587
3,601
790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,180
636
313
3,349
764
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kozilekk
Kukulkan
5
0 / 1 / 0
3,162
632
617
2,582
823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
LaaiRoi
Sun Wukong
1
0 / 0 / 0
1,074
215
0
0
0
Sobek
NNeto22
Sobek
5
0 / 2 / 0
3,159
632
797
4,200
1,555
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
0
0
L
0
1
0
0
L
Kukulkan
Kozilekk
Kukulkan
0
1
0
0
L
Sun Wukong
LaaiRoi
Sun Wukong
0
0
0
0
L
Sobek
NNeto22
Sobek
0
2
0
0
W
Bellona
Riviih
Bellona
1
0
2
2
W
1
0
1
1.5
W
Nemesis
4
0
2
5
W
Cthulhu
gtta
Cthulhu
0
0
0
0
W
Jing Wei
luand3
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
2,314
10,419
Taken
13,732
3,368
Mitigated
3,932
5,377
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
587
260
0
986
3,601
790
0
267
3,334
0
8,536
L
313
181
0
1,250
3,349
764
0
734
2,615
0
7,641
L
Kukulkan
Kozilekk
Kukulkan
617
199
0
855
2,582
823
0
2,242
340
10,902
0
L
Sun Wukong
LaaiRoi
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
NNeto22
Sobek
797
190
0
1,611
4,200
1,555
0
0
3,900
6,241
0
W
Bellona
Riviih
Bellona
1,991
535
0
760
1,773
1,021
0
628
1,145
0
10,557
W
2,509
204
237
1,384
2,147
562
0
617
1,530
20,865
0
W
Nemesis
3,115
1,756
0
1,816
3,365
820
0
169
3,196
0
23,150
W
Cthulhu
gtta
Cthulhu
734
0
0
620
2,109
766
0
0
2,109
6,292
0
W
Jing Wei
luand3
Jing Wei
1,477
743
0
560
1,025
199
651
0
1,025
0
10,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,969
Gold Earned
13,690
132
Minions Killed
60
0
Camps Cleared
0
569,081
Distance Traveled
406,743
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,115
623
21
4
0
95,203
0
L
Ullr
3,180
636
18
4
0
101,157
1
L
Kukulkan
3,162
632
16
3
0
95,660
2
L
Sun Wukong
1,074
215
0
0
0
0
0
L
Sobek
3,159
632
5
1
0
114,723
2
W
Bellona
3,948
790
18
4
0
117,682
0
W
Hel
4,234
847
37
7
0
105,645
0
W
Nemesis
5,008
1,002
45
9
0
140,719
0
W
Cthulhu
3,233
647
9
2
0
113,647
0
W
Jing Wei
3,546
709
23
5
0
91,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role