Player Matchup

Nemesis
Nemesis
Peanutsbutters
Nemesis
Level 28
God Stats
1W - 4L
1,359 SR
Queue Stats
272W - 318L
1,297 Elo+
Solo
Kukulkan
Kukulkan
RODRIGORAR
Kukulkan
Level 27
God Stats
3W - 7L
1,273 SR
Queue Stats
162W - 200L
1,241 Elo+
Solo
Ra
Ra
boyka_477
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,122 Elo+
Party 1
Cthulhu
Cthulhu
ezker2001
Cthulhu
Level 11
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 13L
1,137 Elo+
Solo
Thor
Thor
iZeN190
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,184 Elo+

VS

Team Averages
Level 17
1,467 SR
1,099 Elo+
Neith
Neith
BakedLikePotato
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,096 Elo+
Party 3
Thor
Thor
CapitanZZ
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 91L
1,104 Elo+
Party 2
Chaac
Chaac
Robspring
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,060 Elo+
Solo
Yemoja
Yemoja
VilifiedFox94
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,096 Elo+
Party 3
Olorun
Olorun
leviatanpapurri
Olorun
Level 34
God Stats
35W - 110L
1,335 SR
Queue Stats
500W - 885L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,459
577
1,150
3,944
860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
RODRIGORAR
Kukulkan
7
2 / 2 / 0
4,155
693
850
2,683
711
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 3 / 0
3,282
547
716
3,059
537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ezker2001
Cthulhu
1
0 / 2 / 0
2,744
457
560
1,208
199
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
iZeN190
Thor
5
0 / 1 / 1
3,391
565
717
2,009
425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
4,089
682
2,988
2,332
612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
3
0 / 1 / 0
3,119
520
0
2,604
517
Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Robspring
Chaac
5
1 / 2 / 0
3,295
549
976
3,268
879
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
2 / 0 / 3
4,124
687
1,385
1,833
625
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 0
4,159
693
1,608
2,079
657
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Thor
0
1
0
0
L
0
0
1
0.5
L
Kukulkan
RODRIGORAR
Kukulkan
2
2
0
1
W
Chaac
Robspring
Chaac
1
2
0
0.5
W
2
0
3
3.5
L
1
3
0
0.33
L
Cthulhu
ezker2001
Cthulhu
0
2
0
0
L
Thor
iZeN190
Thor
0
1
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,993
Damage
6,957
12,903
Taken
12,116
2,732
Mitigated
3,290
2,904
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
2,020
0
833
2,332
612
698
504
1,828
0
16,663
W
Thor
0
0
0
413
2,604
517
0
0
2,604
0
9,052
L
1,150
249
0
1,602
3,944
860
0
871
3,073
0
11,060
L
Kukulkan
RODRIGORAR
Kukulkan
850
264
0
848
2,683
711
0
821
1,862
18,750
0
W
Chaac
Robspring
Chaac
976
299
0
550
3,268
879
0
511
2,757
0
6,694
W
1,385
784
800
523
1,833
625
180
327
1,506
4,817
0
L
716
276
20
214
3,059
537
0
475
2,502
4,888
0
L
Cthulhu
ezker2001
Cthulhu
560
332
0
0
1,208
199
0
249
959
1,762
0
L
Thor
iZeN190
Thor
717
270
0
220
2,009
425
0
577
1,323
0
6,820
W
1,608
858
0
898
2,079
657
0
784
1,295
17,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,031
Gold Earned
18,786
75
Minions Killed
92
0
Camps Cleared
0
518,049
Distance Traveled
549,191
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,089
682
31
5
0
111,642
0
W
Thor
3,119
520
19
3
0
110,482
0
L
Nemesis
3,459
577
18
3
0
133,331
0
L
Kukulkan
4,155
693
37
6
0
120,307
3
W
Chaac
3,295
549
8
1
0
116,677
0
W
Yemoja
4,124
687
2
0
0
113,040
1
L
Ra
3,282
547
3
1
0
106,678
0
L
Cthulhu
2,744
457
3
1
0
35,522
1
L
Thor
3,391
565
14
2
0
122,211
1
W
Olorun
4,159
693
32
5
0
97,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role