Player Matchup

Mercury
Mercury
AGodNamedBhris
Mercury
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
60W - 70L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
BetaParticIe
Cthulhu
Level 13
God Stats
1W - 1L
1,876 SR
Queue Stats
14W - 7L
891 Elo+
Party 2
Chang'e
Chang'e
EMG
Chang'e
Level 21
God Stats
1W - 3L
1,227 SR
Queue Stats
38W - 44L
1,120 Elo+
Party 2
Team Averages
Level 21
1,590 SR
1,055 Elo+

VS

Team Averages
Level 37
1,571 SR
1,286 Elo+
Kuzenbo
Kuzenbo
FerretyOrange22
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 276L
1,201 Elo+
Party 1
Artemis
Artemis
SuitableSafe2
Artemis
Level 29
God Stats
29W - 31L
1,500 SR
Queue Stats
145W - 187L
1,279 Elo+
Party 1
Skadi
Skadi
XxHiAhhellxX
Skadi
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 1L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,776
634
6,953
15,080
8,165
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BetaParticIe
Cthulhu
13
3 / 6 / 6
10,182
599
12,397
21,875
10,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
EMG
Chang'e
13
7 / 6 / 4
11,137
655
12,790
18,065
6,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 10
10,736
632
6,979
14,347
9,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
16
7 / 3 / 8
11,708
689
19,153
15,122
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 4 / 8
11,929
702
17,537
12,352
5,884
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
17
17
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Cthulhu
BetaParticIe
Cthulhu
3
6
6
1
L
Chang'e
EMG
Chang'e
7
6
4
1.5
W
3
7
10
1.14
W
Artemis
7
3
8
3.67
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
43,669
55,020
Taken
41,821
24,321
Mitigated
21,817
14,267
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,953
3,500
0
1,777
15,080
8,165
699
1,727
13,353
0
36,458
L
Cthulhu
BetaParticIe
Cthulhu
12,397
829
240
2,715
21,875
10,098
0
2,669
19,206
35,938
0
L
Chang'e
EMG
Chang'e
12,790
3,384
2,433
7,102
18,065
6,058
0
2,705
15,360
31,306
0
W
6,979
2,017
260
1,310
14,347
9,878
323
8,259
5,908
15,599
0
W
Artemis
19,153
13,063
1,124
1,644
15,122
6,055
1,530
8,807
6,215
0
49,032
W
17,537
10,789
0
0
12,352
5,884
790
8,121
4,081
0
50,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
34,373
153
Minions Killed
124
0
Camps Cleared
0
781,214
Distance Traveled
772,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,776
634
50
3
0
324,579
0
L
Cthulhu
10,182
599
51
3
0
262,384
0
L
Chang'e
11,137
655
52
3
0
194,251
0
W
Kuzenbo
10,736
632
14
1
0
257,024
0
W
Artemis
11,708
689
53
3
0
248,476
1
W
Skadi
11,929
702
57
3
0
266,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role