Player Matchup

Cthulhu
Cthulhu
asmavandalo
Cthulhu
Level 24
God Stats
21W - 8L
1,539 SR
Queue Stats
34W - 27L
1,232 Elo+
Party 1
Ao Kuang
Ao Kuang
hanibal348
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
rbortega10
Artemis
Level 69
God Stats
73W - 54L
1,529 SR
Queue Stats
244W - 228L
1,406 Elo+
Party 1
Team Averages
Level 80
1,522 SR
1,379 Elo+

VS

Team Averages
Level 51
1,557 SR
1,470 Elo+
Baron Samedi
Baron Samedi
HappyMinotaur
Baron Samedi
Level 41
God Stats
9W - 7L
1,519 SR
Queue Stats
51W - 44L
1,487 Elo+
Party 2
Izanami
Izanami
HybridRewind
Izanami
Level 27
God Stats
10W - 6L
1,652 SR
Queue Stats
30W - 25L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
SartMG
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
asmavandalo
Cthulhu
16
1 / 2 / 12
12,917
680
11,015
22,055
16,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
hanibal348
Ao Kuang
17
12 / 3 / 2
14,498
763
22,212
19,240
7,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
rbortega10
Artemis
15
1 / 6 / 11
11,620
612
15,635
14,524
5,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappyMinotaur
Baron Samedi
15
4 / 6 / 5
11,399
600
15,075
18,780
10,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
HybridRewind
Izanami
14
3 / 5 / 5
11,943
629
12,088
15,426
5,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SartMG
Cthulhu
16
4 / 3 / 6
12,720
669
14,684
23,719
19,161
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
11
11
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HappyMinotaur
Baron Samedi
4
6
5
1.08
L
Izanami
HybridRewind
Izanami
3
5
5
1.1
L
Cthulhu
SartMG
Cthulhu
4
3
6
2.33
W
Cthulhu
asmavandalo
Cthulhu
1
2
12
3.5
W
Ao Kuang
hanibal348
Ao Kuang
12
3
2
4.33
W
Artemis
rbortega10
Artemis
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
41,847
55,819
Taken
57,925
29,216
Mitigated
35,373
16,030
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HappyMinotaur
Baron Samedi
15,075
1,273
2,342
4,368
18,780
10,951
321
11,654
7,126
35,859
0
L
Izanami
HybridRewind
Izanami
12,088
8,968
696
3,623
15,426
5,261
671
9,337
6,089
0
58,565
L
Cthulhu
SartMG
Cthulhu
14,684
550
448
5,332
23,719
19,161
294
12,262
11,457
49,836
0
W
Cthulhu
asmavandalo
Cthulhu
11,015
353
1,018
5,118
22,055
16,120
235
12,988
9,067
39,771
0
W
Ao Kuang
hanibal348
Ao Kuang
22,212
5,124
0
7,691
19,240
7,220
1,403
9,091
10,149
76,430
0
W
Artemis
rbortega10
Artemis
15,635
7,250
0
2,203
14,524
5,876
2,338
7,868
6,656
0
55,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
36,062
171
Minions Killed
165
0
Camps Cleared
0
959,654
Distance Traveled
870,184
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,399
600
36
2
0
286,055
1
L
Izanami
11,943
629
81
4
0
235,827
1
L
Cthulhu
12,720
669
48
3
0
348,302
2
W
Cthulhu
12,917
680
49
3
0
324,489
0
W
Ao Kuang
14,498
763
60
3
0
334,848
1
W
Artemis
11,620
612
62
3
0
300,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role