Player Matchup

Kukulkan
Kukulkan
Uhh-_-Cam
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Nemesis
Nemesis
Uhh-_-Rits
Nemesis
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Ao Kuang
Ao Kuang
Uhh-_-Sam
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,392 SR
1,353 Elo+

VS

Team Averages
Level 36
1,440 SR
1,385 Elo+
Cthulhu
Cthulhu
HalesComet94
Cthulhu
Level 16
God Stats
3W - 2L
1,303 SR
Queue Stats
5W - 8L
1,247 Elo+
Solo
Rama
Rama
HeyHowYaDerin
Rama
Level 67
God Stats
3W - 2L
1,472 SR
Queue Stats
101W - 89L
1,493 Elo+
Party 1
Janus
Janus
Myrkat98
Janus
Level 26
God Stats
2W - 1L
1,544 SR
Queue Stats
66W - 56L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Uhh-_-Cam
Kukulkan
12
0 / 4 / 7
8,812
587
4,774
10,685
5,952
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Uhh-_-Rits
Nemesis
15
10 / 5 / 0
11,690
779
12,963
15,390
7,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Uhh-_-Sam
Ao Kuang
10
0 / 6 / 7
8,571
571
3,294
11,486
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HalesComet94
Cthulhu
13
3 / 2 / 6
10,096
673
8,330
13,637
5,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 3 / 6
12,219
815
15,883
11,994
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Myrkat98
Janus
12
3 / 5 / 8
10,058
671
5,732
9,963
2,749
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
15
15
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HalesComet94
Cthulhu
3
2
6
3
W
9
3
6
4
W
Janus
Myrkat98
Janus
3
5
8
1.4
L
Kukulkan
Uhh-_-Cam
Kukulkan
0
4
7
0.88
L
Nemesis
Uhh-_-Rits
Nemesis
10
5
0
2
L
Ao Kuang
Uhh-_-Sam
Ao Kuang
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
29,945
37,561
Taken
35,594
17,031
Mitigated
13,209
5,965
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HalesComet94
Cthulhu
8,330
338
942
4,410
13,637
5,932
220
3,515
10,122
38,876
0
W
15,883
9,346
846
3,591
11,994
4,528
2,547
2,790
9,204
0
73,595
W
Janus
Myrkat98
Janus
5,732
734
690
2,585
9,963
2,749
80
1,831
8,132
23,153
0
L
Kukulkan
Uhh-_-Cam
Kukulkan
4,774
1,240
0
221
10,685
5,952
63
4,851
5,834
25,662
0
L
Nemesis
Uhh-_-Rits
Nemesis
12,963
6,137
429
4,384
15,390
7,186
66
5,038
10,352
0
29,680
L
Ao Kuang
Uhh-_-Sam
Ao Kuang
3,294
407
0
931
11,486
3,893
0
4,173
7,313
10,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
32,373
79
Minions Killed
173
0
Camps Cleared
0
765,414
Distance Traveled
736,658
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,096
673
43
3
0
264,226
7
W
Rama
12,219
815
85
6
0
239,263
2
W
Janus
10,058
671
45
3
0
233,169
0
L
Kukulkan
8,812
587
32
2
0
223,968
4
L
Nemesis
11,690
779
36
2
0
288,942
3
L
Ao Kuang
8,571
571
11
1
0
252,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role