Player Matchup

Cthulhu
Cthulhu
Dragon_God38
Cthulhu
Level 16
God Stats
3W - 5L
1,288 SR
Queue Stats
50W - 49L
1,376 Elo+
Party 1
Arachne
Arachne
Ianisgreat
Arachne
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 6L
1,293 Elo+
Solo
Nemesis
Nemesis
MinervaScarlet
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Party 1
Chang'e
Chang'e
SuperCharred
Chang'e
Level 17
God Stats
8W - 6L
1,683 SR
Queue Stats
37W - 42L
1,250 Elo+
Solo
Sol
Sol
Xyon123
Sol
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 90L
1,338 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,352 Elo+

VS

Team Averages
Level 14
1,478 SR
1,158 Elo+
Zeus
Zeus
Cremisios
Zeus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,133 Elo+
Solo
Vamana
Vamana
EmoHobo
Vamana
Level 17
God Stats
6W - 4L
1,516 SR
Queue Stats
27W - 27L
1,331 Elo+
Solo
Ra
Ra
KrazyPlaysGames
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
958 Elo+
Solo
Kali
Kali
Shwatita
Kali
Level 11
God Stats
17W - 11L
1,372 SR
Queue Stats
89W - 80L
1,215 Elo+
Party 2
Hou Yi
Hou Yi
Terminox007
Hou Yi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dragon_God38
Cthulhu
16
0 / 8 / 4
10,330
397
9,201
21,790
13,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arachne
Ianisgreat
Arachne
20
7 / 6 / 8
13,240
509
16,942
27,098
9,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
9 / 12 / 7
12,234
471
16,539
24,398
10,454
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
SuperCharred
Chang'e
18
3 / 10 / 5
11,108
427
6,973
20,300
6,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
11 / 2 / 5
13,025
501
16,217
16,490
5,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 8 / 8
13,834
532
20,982
13,065
4,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
EmoHobo
Vamana
20
13 / 2 / 4
14,448
556
17,943
19,802
24,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 6 / 12
11,180
430
9,257
11,819
3,866
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
20
5 / 6 / 10
15,211
585
12,156
28,908
12,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
18
10 / 8 / 5
13,880
534
20,292
16,366
5,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
77
30
Kills
38
38
Deaths
30
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
8
8
1.75
L
Cthulhu
Dragon_God38
Cthulhu
0
8
4
0.25
W
Vamana
EmoHobo
Vamana
13
2
4
7.5
L
Arachne
Ianisgreat
Arachne
7
6
8
1.83
W
0
6
12
1
L
9
12
7
1.04
W
Kali
5
6
10
1.67
L
Chang'e
SuperCharred
Chang'e
3
10
5
0.55
W
Hou Yi
10
8
5
1.56
L
Sol
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,872
Damage
80,630
110,076
Taken
89,960
45,546
Mitigated
50,823
28,074
Healing
28,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
20,982
3,930
0
0
13,065
4,264
2,313
3,792
9,273
75,621
0
L
Cthulhu
Dragon_God38
Cthulhu
9,201
1,478
171
964
21,790
13,069
66
5,235
16,297
55,394
0
W
Vamana
EmoHobo
Vamana
17,943
10,670
0
6,386
19,802
24,432
5,398
4,724
15,078
794
70,600
L
Arachne
Ianisgreat
Arachne
16,942
10,343
0
8,944
27,098
9,791
0
3,773
23,050
0
95,346
W
9,257
1,479
4,204
3,221
11,819
3,866
570
8,284
3,535
39,529
0
L
16,539
6,290
0
2,850
24,398
10,454
48
10,727
13,546
0
45,283
W
Kali
12,156
8,106
0
14,827
28,908
12,367
342
5,821
23,087
0
111,335
L
Chang'e
SuperCharred
Chang'e
6,973
825
2,692
5,347
20,300
6,877
993
5,422
14,803
52,769
0
W
Hou Yi
20,292
9,811
0
0
16,366
5,894
4,595
9,770
6,596
0
61,463
L
Sol
16,217
3,461
0
7,106
16,490
5,355
1,904
6,555
9,910
85,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,937
Gold Earned
68,553
488
Minions Killed
541
0
Camps Cleared
0
2,088,150
Distance Traveled
2,162,728
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,834
532
97
4
0
394,289
4
L
Cthulhu
10,330
397
92
4
0
439,006
0
W
Vamana
14,448
556
135
5
0
474,453
0
L
Arachne
13,240
509
131
5
0
427,249
1
W
Ra
11,180
430
68
3
0
397,190
0
L
Nemesis
12,234
471
59
2
0
419,775
0
W
Kali
15,211
585
142
5
0
473,785
0
L
Chang'e
11,108
427
87
3
0
339,261
0
W
Hou Yi
13,880
534
99
4
0
423,011
4
L
Sol
13,025
501
119
5
0
462,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role