Player Matchup

Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
JelloSnakkBar
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
Seven_420
Bellona
Level 7
God Stats
1W - 2L
1,679 SR
Queue Stats
2W - 6L
1,085 Elo+
Party 2
Medusa
Medusa
kinky giggity
Medusa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
meccabudda420
Ymir
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 14L
1,142 Elo+
Party 2
Team Averages
Level 19
1,576 SR
1,345 Elo+

VS

Team Averages
Level 25
1,480 SR
1,516 Elo+
Achilles
Achilles
CataIyst Snipez
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
LeaveM3Malone
Baron Samedi
Level 27
God Stats
8W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
YaBoiMinato
Anubis
Level 27
God Stats
44W - 55L
1,398 SR
Queue Stats
105W - 108L
1,473 Elo+
Solo
Geb
Geb
blaster terra
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,694 Elo+
Party 3
Neith
Neith
gassymehican
Neith
Level 27
God Stats
16W - 15L
1,501 SR
Queue Stats
111W - 97L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 0
5,480
391
2,422
5,480
1,471
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 7 / 0
5,101
364
1,887
7,456
1,941
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Seven_420
Bellona
11
1 / 5 / 0
6,557
468
2,465
9,209
5,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,580
399
2,972
8,542
2,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 0
5,790
414
2,355
14,701
7,513
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
9 / 0 / 4
8,439
603
7,995
9,198
4,616
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
LeaveM3Malone
Baron Samedi
13
2 / 1 / 3
7,731
552
4,098
3,750
1,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Anubis
13
3 / 0 / 6
7,946
568
5,758
5,271
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 4
9,815
701
8,324
9,384
4,075
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
5 / 1 / 3
8,233
588
8,055
4,942
1,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
27
27
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
0
0
W
Achilles
9
0
4
11
L
0
7
0
0
W
Baron Samedi
LeaveM3Malone
Baron Samedi
2
1
3
3.5
L
Bellona
Seven_420
Bellona
1
5
0
0.2
W
Anubis
3
0
6
6
W
8
0
4
10
W
5
1
3
6.5
L
0
4
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,101
Damage
34,230
45,388
Taken
32,545
18,583
Mitigated
14,326
5,569
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,422
350
0
0
5,480
1,471
0
3,888
1,592
29,176
0
W
Achilles
7,995
3,339
0
3,604
9,198
4,616
0
404
8,794
0
27,056
L
1,887
465
0
56
7,456
1,941
0
3,973
3,483
0
10,470
W
Baron Samedi
LeaveM3Malone
Baron Samedi
4,098
728
361
904
3,750
1,640
632
0
3,750
32,173
0
L
Bellona
Seven_420
Bellona
2,465
927
0
110
9,209
5,302
0
6,755
2,454
0
27,109
W
Anubis
5,758
47
0
3,128
5,271
2,336
482
2,039
3,232
38,500
0
W
8,324
1,800
0
4,974
9,384
4,075
1,333
699
8,685
73,854
0
W
8,055
3,925
0
1,742
4,942
1,659
2,980
1,635
3,307
0
42,099
L
2,972
1,305
246
2,252
8,542
2,356
0
454
8,088
0
30,852
L
2,355
549
111
2,794
14,701
7,513
24
3,110
11,591
15,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
42,164
213
Minions Killed
367
0
Camps Cleared
0
1,176,593
Distance Traveled
1,257,889
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,480
391
59
4
0
188,514
4
W
Achilles
8,439
603
37
3
0
277,337
1
L
Set
5,101
364
23
2
0
281,345
5
W
Baron Samedi
7,731
552
56
4
0
221,803
1
L
Bellona
6,557
468
56
4
0
265,264
4
W
Anubis
7,946
568
63
5
0
234,580
0
W
Geb
9,815
701
136
10
0
314,611
2
W
Neith
8,233
588
75
5
0
209,558
0
L
Medusa
5,580
399
47
3
0
223,326
0
L
Ymir
5,790
414
28
2
0
218,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role