Player Matchup

Arachne
Arachne
A daddy gerbil
Arachne
Level 28
God Stats
4W - 4L
1,627 SR
Queue Stats
71W - 73L
1,499 Elo+
Party 2
Chaac
Chaac
ChRiSziLLa21
Chaac
Level 21
God Stats
40W - 42L
1,508 SR
Queue Stats
54W - 61L
1,390 Elo+
Party 2
Nemesis
Nemesis
GonZomusPrime
Nemesis
Level 37
God Stats
65W - 73L
1,549 SR
Queue Stats
145W - 175L
1,507 Elo+
Party 2
Ares
Ares
N3VER SAT1SF1ED
Ares
Level 12
God Stats
10W - 8L
1,577 SR
Queue Stats
15W - 23L
1,384 Elo+
Party 2
Tyr
Tyr
SouPah13
Tyr
Level 14
God Stats
4W - 10L
1,186 SR
Queue Stats
15W - 26L
1,207 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,397 Elo+

VS

Team Averages
Level 14
1,530 SR
1,490 Elo+
Nemesis
Nemesis
Bunninahani
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,597 Elo+
Party 3
Zeus
Zeus
Emerald_Trash
Zeus
Level 26
God Stats
70W - 49L
1,471 SR
Queue Stats
82W - 72L
1,458 Elo+
Party 1
Cupid
Cupid
JvanUwUr
Cupid
Level 8
God Stats
0W - 1L
1,536 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Arachne
Arachne
MySailorMoonpie
Arachne
Level 18
God Stats
33W - 24L
1,649 SR
Queue Stats
64W - 59L
1,411 Elo+
Party 3
Cerberus
Cerberus
itscaatt_
Cerberus
Level 18
God Stats
25W - 21L
1,492 SR
Queue Stats
43W - 41L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 22
15,847
1,219
24,987
19,804
9,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 22
14,367
1,105
16,390
14,288
9,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
20
17 / 4 / 14
15,913
1,224
26,063
20,246
9,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 26
13,454
1,035
7,240
15,037
21,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 7 / 17
12,502
962
7,581
17,494
12,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bunninahani
Nemesis
18
2 / 12 / 8
11,672
898
4,341
18,585
6,670
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 12 / 11
15,284
1,176
36,148
23,120
8,239
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
JvanUwUr
Cupid
16
1 / 7 / 6
11,082
852
5,051
9,301
3,657
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 11 / 13
15,636
1,203
29,402
29,034
14,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
itscaatt_
Cerberus
19
3 / 2 / 9
12,520
963
5,297
11,590
10,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
71
44
Kills
24
24
Deaths
44
101
Assists
47
Player
Kills
Deaths
Assists
KDA
W
11
7
22
3.14
L
Nemesis
Bunninahani
Nemesis
2
12
8
0.5
W
8
3
22
6.33
L
8
12
11
1.13
W
Nemesis
17
4
14
6
L
Cupid
JvanUwUr
Cupid
1
7
6
0.57
L
10
11
13
1.5
W
3
3
26
5.33
W
5
7
17
1.93
L
Cerberus
itscaatt_
Cerberus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,261
Damage
80,239
86,869
Taken
91,630
63,022
Mitigated
43,447
8,629
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,987
17,639
0
3,644
19,804
9,803
0
4,986
14,818
0
48,303
L
Nemesis
Bunninahani
Nemesis
4,341
2,878
0
1,542
18,585
6,670
0
462
18,123
0
6,010
W
16,390
4,658
0
1,747
14,288
9,982
0
9,903
4,385
0
35,328
L
36,148
4,471
0
2,692
23,120
8,239
0
1,710
21,410
74,821
0
W
Nemesis
26,063
18,493
0
2,834
20,246
9,563
0
10,686
9,560
0
65,704
L
Cupid
JvanUwUr
Cupid
5,051
1,893
252
131
9,301
3,657
0
974
8,327
0
19,683
L
29,402
19,213
0
3,821
29,034
14,733
0
2,230
26,804
0
58,371
W
7,240
687
0
0
15,037
21,601
0
7,585
7,452
22,137
0
W
7,581
2,383
0
404
17,494
12,073
0
8,285
9,209
0
17,929
L
Cerberus
itscaatt_
Cerberus
5,297
27
0
901
11,590
10,148
0
1,864
9,726
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,083
Gold Earned
66,194
237
Minions Killed
194
10
Camps Cleared
3
1,122,441
Distance Traveled
843,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,847
1,219
49
4
5
221,563
0
L
Nemesis
11,672
898
4
0
0
114,637
0
W
Chaac
14,367
1,105
59
5
2
228,355
0
L
Zeus
15,284
1,176
79
6
1
222,752
1
W
Nemesis
15,913
1,224
85
7
3
248,886
0
L
Cupid
11,082
852
24
2
0
98,653
1
L
Arachne
15,636
1,203
58
4
1
233,751
0
W
Ares
13,454
1,035
18
1
0
232,654
0
W
Tyr
12,502
962
26
2
0
190,983
0
L
Cerberus
12,520
963
29
2
1
174,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role