Player Matchup

Fenrir
Fenrir
DankDoobies420
Fenrir
Level 7
God Stats
1W - 2L
1,331 SR
Queue Stats
5W - 7L
1,373 Elo+
Party 2
Hades
Hades
Vyndeda
Hades
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 26L
1,538 Elo+
Solo
Cthulhu
Cthulhu
eXo_Spuddz
Cthulhu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,411 Elo+
Party 2
Team Averages
Level 53
1,444 SR
1,441 Elo+

VS

Team Averages
Level 42
1,461 SR
1,387 Elo+
Anhur
Anhur
FatherJah
Anhur
Level 80
God Stats
3W - 7L
1,383 SR
Queue Stats
335W - 352L
1,413 Elo+
Solo
Yemoja
Yemoja
Junknut
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,374 Elo+
Party 1
He Bo
He Bo
SurpriseSnuggle
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 6
9,606
801
2,910
6,052
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Vyndeda
Hades
13
8 / 2 / 9
9,856
821
12,704
11,095
6,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
eXo_Spuddz
Cthulhu
13
3 / 3 / 13
9,837
820
8,773
10,198
7,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FatherJah
Anhur
11
0 / 5 / 5
8,023
669
5,429
10,080
3,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Junknut
Yemoja
10
1 / 7 / 4
7,723
644
3,252
10,275
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
5 / 6 / 1
9,097
758
5,732
11,684
3,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Anhur
FatherJah
Anhur
0
5
5
0.5
L
Yemoja
Junknut
Yemoja
1
7
4
0.43
L
5
6
1
0.92
W
Hades
Vyndeda
Hades
8
2
9
6.25
W
Cthulhu
eXo_Spuddz
Cthulhu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
14,413
27,345
Taken
32,039
17,569
Mitigated
11,820
7,673
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,910
360
0
1,189
6,052
3,988
661
2,860
3,192
0
18,313
L
Anhur
FatherJah
Anhur
5,429
1,454
0
1,787
10,080
3,082
0
6,069
4,011
0
38,584
L
Yemoja
Junknut
Yemoja
3,252
955
350
355
10,275
4,908
0
8,020
2,255
10,976
0
L
5,732
463
234
1,747
11,684
3,830
0
7,436
4,248
23,744
0
W
Hades
Vyndeda
Hades
12,704
795
1,007
4,993
11,095
6,363
826
2,401
8,694
46,848
0
W
Cthulhu
eXo_Spuddz
Cthulhu
8,773
306
0
484
10,198
7,218
645
3,795
6,403
31,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
24,843
134
Minions Killed
112
0
Camps Cleared
0
644,219
Distance Traveled
514,953
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,606
801
24
2
0
214,418
1
L
Anhur
8,023
669
67
6
0
166,605
3
L
Yemoja
7,723
644
11
1
0
171,704
0
L
He Bo
9,097
758
34
3
0
176,644
0
W
Hades
9,856
821
64
5
0
215,498
2
W
Cthulhu
9,837
820
46
4
0
214,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role