Player Matchup

Cernunnos
Cernunnos
LordRotting
Cernunnos
Level 26
God Stats
16W - 10L
1,272 SR
Queue Stats
363W - 392L
1,446 Elo+
Party 1
Da Ji
Da Ji
Mercyhlz
Da Ji
Level 28
God Stats
8W - 2L
1,665 SR
Queue Stats
35W - 32L
1,521 Elo+
Solo
Merlin
Merlin
Pain Street
Merlin
Level 28
God Stats
38W - 44L
1,522 SR
Queue Stats
653W - 661L
1,539 Elo+
Solo
Odin
Odin
Z-i-G-S
Odin
Level 26
God Stats
71W - 62L
1,523 SR
Queue Stats
298W - 322L
1,472 Elo+
Party 1
Skadi
Skadi
niner-fan_at_ik
Skadi
Level 27
God Stats
70W - 59L
1,523 SR
Queue Stats
76W - 69L
1,558 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,507 Elo+

VS

Team Averages
Level 39
1,501 SR
1,431 Elo+
Terra
Terra
AlilttlebitLIT
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,460 Elo+
Solo
Arachne
Arachne
Jugnation
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 129L
1,367 Elo+
Party 2
Fenrir
Fenrir
LC_Monkeyninja
Fenrir
Level 12
God Stats
11W - 20L
1,361 SR
Queue Stats
38W - 60L
1,367 Elo+
Party 2
Izanami
Izanami
MamboLoki
Izanami
Level 28
God Stats
86W - 71L
1,580 SR
Queue Stats
243W - 246L
1,530 Elo+
Solo
Skadi
Skadi
illbaronrojo
Skadi
Level 27
God Stats
12W - 12L
1,562 SR
Queue Stats
19W - 22L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LordRotting
Cernunnos
17
2 / 0 / 17
9,639
964
7,998
4,735
4,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Mercyhlz
Da Ji
17
12 / 0 / 16
11,943
1,194
13,181
6,545
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
6 / 0 / 16
10,394
1,039
12,551
2,250
872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Z-i-G-S
Odin
16
4 / 1 / 17
9,794
979
4,106
4,531
5,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
9 / 0 / 13
10,535
1,054
14,603
3,496
1,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,579
858
2,295
13,199
10,726
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Jugnation
Arachne
14
1 / 8 / 0
8,755
876
5,465
15,176
4,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 11 / 1
8,189
819
3,665
16,203
6,014
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MamboLoki
Izanami
14
0 / 7 / 1
8,657
866
6,415
13,971
4,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 0
7,735
774
552
2,139
655
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
3
33
Kills
1
1
Deaths
33
79
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Arachne
Jugnation
Arachne
1
8
0
0.13
L
0
11
1
0.05
W
Cernunnos
LordRotting
Cernunnos
2
0
17
10.5
L
Izanami
MamboLoki
Izanami
0
7
1
0.07
W
Da Ji
Mercyhlz
Da Ji
12
0
16
20
W
Merlin
6
0
16
14
W
Odin
Z-i-G-S
Odin
4
1
17
12.5
L
0
1
0
0
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
18,392
21,557
Taken
60,688
14,909
Mitigated
27,225
2,241
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,295
77
961
1,758
13,199
10,726
0
3,122
10,077
23,944
0
L
Arachne
Jugnation
Arachne
5,465
3,848
0
680
15,176
4,941
0
4,139
11,037
0
13,549
L
3,665
310
0
0
16,203
6,014
0
1,579
14,624
0
6,930
W
Cernunnos
LordRotting
Cernunnos
7,998
4,031
69
595
4,735
4,159
0
487
4,248
0
19,125
L
Izanami
MamboLoki
Izanami
6,415
4,781
0
779
13,971
4,889
0
3,302
10,669
0
30,121
W
Da Ji
Mercyhlz
Da Ji
13,181
5,064
123
559
6,545
3,174
0
840
5,705
0
31,174
W
Merlin
12,551
112
0
680
2,250
872
0
161
2,089
30,883
0
W
Odin
Z-i-G-S
Odin
4,106
665
0
59
4,531
5,354
0
561
3,970
0
9,597
L
552
142
0
0
2,139
655
0
409
1,730
0
1,895
W
14,603
7,777
0
156
3,496
1,350
0
246
3,250
0
34,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
41,915
184
Minions Killed
147
7
Camps Cleared
4
936,007
Distance Traveled
675,030
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,579
858
51
5
0
160,970
0
L
Arachne
8,755
876
27
3
0
165,566
2
L
Fenrir
8,189
819
4
0
1
156,434
0
W
Cernunnos
9,639
964
12
1
0
177,325
0
L
Izanami
8,657
866
58
6
3
147,412
1
W
Da Ji
11,943
1,194
45
5
3
212,938
0
W
Merlin
10,394
1,039
46
5
0
191,835
0
W
Odin
9,794
979
27
3
1
172,321
0
L
Skadi
7,735
774
7
1
0
44,648
0
W
Skadi
10,535
1,054
54
5
3
181,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role