Player Matchup

Nemesis
Nemesis
fredyboy97
Nemesis
Level 33
God Stats
5W - 1L
1,580 SR
Queue Stats
42W - 34L
1,333 Elo+
Party 1
Ares
Ares
furraxe
Ares
Level 28
God Stats
4W - 2L
1,496 SR
Queue Stats
51W - 51L
1,323 Elo+
Party 1
Chaac
Chaac
teqBelial
Chaac
Level 29
God Stats
2W - 0L
1,400 SR
Queue Stats
21W - 19L
1,367 Elo+
Party 1
Team Averages
Level 30
1,492 SR
1,341 Elo+

VS

Team Averages
Level 15
1,252 SR
1,250 Elo+
Izanami
Izanami
EnlightedMonk
Izanami
Level 13
God Stats
3W - 8L
1,065 SR
Queue Stats
3W - 9L
1,225 Elo+
Solo
Neith
Neith
HumanPlayerM
Neith
Level 11
God Stats
2W - 5L
1,190 SR
Queue Stats
3W - 10L
1,024 Elo+
Solo
Cthulhu
Cthulhu
electroman71
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
fredyboy97
Nemesis
13
5 / 4 / 14
9,753
813
13,801
12,770
4,970
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
furraxe
Ares
12
4 / 1 / 11
8,889
741
3,231
6,276
4,424
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
teqBelial
Chaac
14
11 / 1 / 7
10,337
861
9,271
9,080
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 6 / 1
8,217
685
5,895
9,133
2,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 8 / 3
7,247
604
2,504
9,648
2,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
electroman71
Cthulhu
11
3 / 6 / 3
8,475
706
6,363
12,473
4,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
1
0.42
L
1
8
3
0.31
L
Cthulhu
electroman71
Cthulhu
3
6
3
0.75
W
Nemesis
fredyboy97
Nemesis
5
4
14
3
W
Ares
furraxe
Ares
4
1
11
9.5
W
Chaac
teqBelial
Chaac
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
14,762
28,126
Taken
31,254
14,577
Mitigated
10,488
12,681
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,895
4,596
0
0
9,133
2,530
0
1,696
7,312
0
21,414
L
2,504
1,714
0
516
9,648
2,973
0
872
8,651
0
16,115
L
Cthulhu
electroman71
Cthulhu
6,363
607
258
2,462
12,473
4,985
0
993
11,430
26,788
0
W
Nemesis
fredyboy97
Nemesis
13,801
6,738
0
4,287
12,770
4,970
584
3,611
9,159
0
57,547
W
Ares
furraxe
Ares
3,231
155
222
1,981
6,276
4,424
1,165
1,528
4,748
12,976
0
W
Chaac
teqBelial
Chaac
9,271
2,872
0
6,191
9,080
5,183
544
1,248
7,257
522
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
23,939
128
Minions Killed
93
0
Camps Cleared
0
660,573
Distance Traveled
512,155
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,217
685
41
3
0
153,068
0
L
Neith
7,247
604
16
1
0
158,053
0
L
Cthulhu
8,475
706
36
3
0
201,034
1
W
Nemesis
9,753
813
63
5
0
243,053
2
W
Ares
8,889
741
27
2
0
199,217
0
W
Chaac
10,337
861
38
3
0
218,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role