Player Matchup

Neith
Neith
AdiosCinna
Neith
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 117L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Belsullion
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Fanomir
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 72L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
TheHunter26
Cthulhu
Level 137
God Stats
0W - 1L
1,817 SR
Queue Stats
15W - 5L
1,148 Elo+
Party 2
Da Ji
Da Ji
VeilAries
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,468 Elo+
Solo
Team Averages
Level 48
1,563 SR
1,404 Elo+

VS

Team Averages
Level 51
1,501 SR
1,530 Elo+
Rama
Rama
Bojfighter
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,668 Elo+
Party 1
Yemoja
Yemoja
Flashheart88
Yemoja
Level 160
God Stats
14W - 17L
1,504 SR
Queue Stats
1,779W - 1,609L
1,685 Elo+
Party 1
Chiron
Chiron
Lorrick
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 3
Anubis
Anubis
SockenTod
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 3
Raijin
Raijin
menendez2fr
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 4 / 7
11,640
776
20,815
15,478
5,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Belsullion
Baron Samedi
17
4 / 8 / 10
10,870
725
9,591
17,252
10,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Fanomir
Jormungandr
16
1 / 7 / 9
9,571
638
7,833
14,326
6,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheHunter26
Cthulhu
20
6 / 6 / 10
11,879
792
14,562
21,058
7,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
VeilAries
Da Ji
14
3 / 10 / 6
8,969
598
8,037
14,620
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 11
12,205
814
17,081
18,452
7,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
20
10 / 2 / 17
12,771
851
8,856
16,742
15,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Lorrick
Chiron
20
4 / 4 / 19
12,026
802
13,155
13,620
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
SockenTod
Anubis
20
9 / 5 / 15
12,552
837
23,236
16,796
8,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
17
1 / 6 / 16
10,899
727
13,515
14,981
6,010
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
22
Kills
35
35
Deaths
23
42
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Neith
8
4
7
2.88
L
Baron Samedi
Belsullion
Baron Samedi
4
8
10
1.13
W
11
6
11
2.75
L
Jormungandr
Fanomir
Jormungandr
1
7
9
0.79
W
Yemoja
10
2
17
9.25
W
Chiron
Lorrick
Chiron
4
4
19
3.38
W
Anubis
SockenTod
Anubis
9
5
15
3.3
L
Cthulhu
TheHunter26
Cthulhu
6
6
10
1.83
L
Da Ji
VeilAries
Da Ji
3
10
6
0.6
W
Raijin
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,838
Damage
75,843
82,734
Taken
80,591
36,795
Mitigated
43,674
23,440
Healing
38,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
20,815
8,340
2,245
6,133
15,478
5,716
763
8,062
7,416
0
38,888
L
Baron Samedi
Belsullion
Baron Samedi
9,591
1,656
2,900
3,905
17,252
10,812
276
9,596
7,656
20,882
0
W
17,081
13,231
606
4,143
18,452
7,603
2,729
7,927
10,525
0
36,951
L
Jormungandr
Fanomir
Jormungandr
7,833
602
0
300
14,326
6,342
84
8,561
5,765
20,739
0
W
Yemoja
8,856
1,621
11,346
6,501
16,742
15,260
259
6,524
10,218
17,150
0
W
Chiron
Lorrick
Chiron
13,155
6,991
3,748
4,007
13,620
6,031
1,603
7,027
6,593
0
28,869
W
Anubis
SockenTod
Anubis
23,236
0
172
5,776
16,796
8,770
508
4,488
12,308
35,870
0
L
Cthulhu
TheHunter26
Cthulhu
14,562
0
2,060
4,914
21,058
7,487
270
13,167
7,891
30,523
0
L
Da Ji
VeilAries
Da Ji
8,037
2,049
126
857
14,620
6,438
0
6,221
8,399
0
9,098
W
Raijin
13,515
1,626
196
2,174
14,981
6,010
636
6,020
8,961
30,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,929
Gold Earned
60,453
134
Minions Killed
153
0
Camps Cleared
0
1,146,362
Distance Traveled
1,195,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,640
776
46
3
0
237,677
0
L
Baron Samedi
10,870
725
30
2
0
204,825
1
W
Rama
12,205
814
35
2
0
225,635
0
L
Jormungandr
9,571
638
22
1
0
233,220
1
W
Yemoja
12,771
851
18
1
0
244,041
0
W
Chiron
12,026
802
39
3
0
254,348
0
W
Anubis
12,552
837
29
2
0
223,516
0
L
Cthulhu
11,879
792
31
2
0
237,331
0
L
Da Ji
8,969
598
5
0
0
233,309
1
W
Raijin
10,899
727
32
2
0
247,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role