Player Matchup

Yemoja
Yemoja
ComicalCosme
Yemoja
Level 15
God Stats
54W - 53L
1,503 SR
Queue Stats
366W - 463L
1,191 Elo+
Party 2
Fenrir
Fenrir
OpTiC_Bomar
Fenrir
Level 17
God Stats
156W - 220L
1,285 SR
Queue Stats
401W - 614L
1,017 Elo+
Party 2
Ah Puch
Ah Puch
Rooz1512
Ah Puch
Level 23
God Stats
2W - 3L
1,049 SR
Queue Stats
18W - 27L
1,078 Elo+
Solo
Cupid
Cupid
Sw1ft_Theodore
Cupid
Level 23
God Stats
41W - 64L
1,411 SR
Queue Stats
61W - 116L
1,063 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vague1n
Cu Chulainn
Level 66
God Stats
14W - 10L
1,645 SR
Queue Stats
673W - 837L
1,303 Elo+
Party 2
Team Averages
Level 29
1,379 SR
1,130 Elo+

VS

Team Averages
Level 20
1,460 SR
1,087 Elo+
Loki
Loki
DANTE GOSBEE
Loki
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 65L
1,076 Elo+
Party 1
Tyr
Tyr
Hastey181
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
986 Elo+
Solo
Arachne
Arachne
SirPancho7
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,190 Elo+
Party 3
Ra
Ra
XONNL
Ra
Level 27
God Stats
9W - 5L
1,602 SR
Queue Stats
82W - 72L
1,199 Elo+
Party 3
Skadi
Skadi
ZeroScorpion679
Skadi
Level 26
God Stats
13W - 18L
1,195 SR
Queue Stats
90W - 129L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 3
6,269
522
2,415
2,228
896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
10
4 / 3 / 0
6,200
517
3,263
7,307
2,712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Rooz1512
Ah Puch
10
1 / 2 / 2
6,196
516
3,571
4,858
1,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 2 / 1
5,631
469
2,091
3,618
954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Vague1n
Cu Chulainn
11
3 / 1 / 2
6,810
568
6,716
8,743
4,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,392
449
3,029
5,999
1,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 1
5,061
422
488
5,319
4,236
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
SirPancho7
Arachne
9
3 / 4 / 1
5,841
487
2,386
8,673
2,343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
10
2 / 3 / 0
6,271
523
4,421
7,245
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 1
4,988
416
2,947
4,440
1,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
7
8
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
3
2.5
L
2
0
1
2.5
L
0
4
1
0.13
W
Fenrir
4
3
0
1.33
W
Ah Puch
Rooz1512
Ah Puch
1
2
2
1
L
Arachne
SirPancho7
Arachne
3
4
1
0.88
W
3
2
1
1.75
W
Cu Chulainn
Vague1n
Cu Chulainn
3
1
2
4
L
Ra
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
13,271
26,754
Taken
31,676
10,633
Mitigated
11,170
6,904
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,415
460
361
183
2,228
896
681
0
2,178
24,939
0
L
3,029
1,533
0
2,550
5,999
1,342
0
308
5,691
0
20,004
L
488
88
0
549
5,319
4,236
0
2,109
3,210
0
11,645
W
Fenrir
3,263
844
0
1,602
7,307
2,712
415
768
6,539
0
21,964
W
Ah Puch
Rooz1512
Ah Puch
3,571
464
0
1,596
4,858
1,155
465
0
4,858
27,105
0
L
Arachne
SirPancho7
Arachne
2,386
1,681
0
1,241
8,673
2,343
615
1,215
7,383
0
17,627
W
2,091
1,489
104
302
3,618
954
234
0
3,618
0
12,954
W
Cu Chulainn
Vague1n
Cu Chulainn
6,716
1,668
0
2,756
8,743
4,916
249
3,653
5,090
0
38,702
L
Ra
4,421
747
601
3,820
7,245
2,033
333
0
6,870
29,776
0
L
2,947
1,260
0
0
4,440
1,216
103
2,354
2,061
0
14,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
27,553
251
Minions Killed
198
0
Camps Cleared
0
984,962
Distance Traveled
1,022,424
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,269
522
45
4
0
204,044
0
L
Loki
5,392
449
33
3
0
213,004
0
L
Tyr
5,061
422
25
2
0
183,765
1
W
Fenrir
6,200
517
43
4
0
175,254
0
W
Ah Puch
6,196
516
59
5
0
165,321
0
L
Arachne
5,841
487
34
3
0
215,978
0
W
Cupid
5,631
469
35
3
0
201,157
1
W
Cu Chulainn
6,810
568
69
6
0
239,186
0
L
Ra
6,271
523
65
5
0
203,125
0
L
Skadi
4,988
416
41
3
0
206,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role