Player Matchup

Fenrir
Fenrir
HardTarget13
Fenrir
Level 25
God Stats
0W - 3L
1,061 SR
Queue Stats
6W - 55L
839 Elo+
Party 2
Cthulhu
Cthulhu
High5Killer
Cthulhu
Level 29
God Stats
4W - 17L
1,286 SR
Queue Stats
9W - 66L
832 Elo+
Party 2
Poseidon
Poseidon
JediGamer14
Poseidon
Level 44
God Stats
0W - 2L
1,201 SR
Queue Stats
9W - 64L
839 Elo+
Party 2
Kuzenbo
Kuzenbo
ayromaniac
Kuzenbo
Level 29
God Stats
1W - 18L
1,095 SR
Queue Stats
9W - 63L
842 Elo+
Party 2
Team Averages
Level 32
1,161 SR
838 Elo+

VS

Team Averages
Level 85
1,528 SR
1,298 Elo+
Mulan
Mulan
Hobbo15
Mulan
Level 83
God Stats
1W - 2L
1,224 SR
Queue Stats
2W - 6L
1,140 Elo+
Solo
Rama
Rama
Kage2wz
Rama
Level 115
God Stats
1W - 0L
1,686 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
MadziaSt
Hel
Level 99
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,053 Elo+
Party 1
Khepri
Khepri
Sebastian13266
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 1
9,223
659
6,927
14,222
6,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
High5Killer
Cthulhu
14
0 / 10 / 4
8,782
627
7,902
22,927
14,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
JediGamer14
Poseidon
15
2 / 6 / 2
9,459
676
11,348
10,084
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
ayromaniac
Kuzenbo
16
2 / 4 / 3
9,754
697
10,142
16,338
20,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hobbo15
Mulan
15
0 / 1 / 8
10,124
723
11,144
15,508
11,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Rama
Kage2wz
Rama
19
20 / 1 / 4
13,429
959
29,252
12,195
5,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 15
11,621
830
6,931
11,663
5,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 7
10,250
732
3,459
17,347
18,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
24
24
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
1
0.88
L
Cthulhu
High5Killer
Cthulhu
0
10
4
0.2
W
Mulan
Hobbo15
Mulan
0
1
8
4
L
Poseidon
JediGamer14
Poseidon
2
6
2
0.5
W
Rama
Kage2wz
Rama
20
1
4
22
W
3
1
15
10.5
W
1
4
7
1.13
L
Kuzenbo
ayromaniac
Kuzenbo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
50,786
63,571
Taken
56,713
44,090
Mitigated
40,522
5,279
Healing
25,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,927
2,844
0
1,038
14,222
6,201
0
2,271
11,951
0
18,185
L
Cthulhu
High5Killer
Cthulhu
7,902
179
155
863
22,927
14,014
0
3,231
19,696
23,106
0
W
Mulan
Hobbo15
Mulan
11,144
1,380
1,086
2,346
15,508
11,242
986
7,658
7,850
0
34,532
L
Poseidon
JediGamer14
Poseidon
11,348
1,775
231
1,751
10,084
3,688
234
1,728
8,356
38,643
0
W
Rama
Kage2wz
Rama
29,252
25,639
0
3,054
12,195
5,338
5,620
7,512
4,683
0
63,670
W
6,931
463
10,446
7,931
11,663
5,539
1,146
9,320
2,343
35,971
0
W
3,459
505
3
255
17,347
18,403
1,301
5,572
11,775
13,446
0
L
Kuzenbo
ayromaniac
Kuzenbo
10,142
2,297
441
800
16,338
20,187
0
3,160
13,178
36,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
45,424
147
Minions Killed
190
0
Camps Cleared
14
890,088
Distance Traveled
1,069,814
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,223
659
19
1
0
237,753
0
L
Cthulhu
8,782
627
27
2
0
214,393
1
W
Mulan
10,124
723
56
4
1
283,519
1
L
Poseidon
9,459
676
57
4
0
196,690
0
W
Rama
13,429
959
69
5
8
259,972
1
W
Hel
11,621
830
50
4
5
280,765
0
W
Khepri
10,250
732
15
1
0
245,558
1
L
Kuzenbo
9,754
697
44
3
0
241,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role