Player Matchup

Bakasura
Bakasura
Acacius_PTW
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,344 Elo+
Solo
Ra
Ra
Angel_SlayerSena
Ra
Level 29
God Stats
3W - 1L
1,516 SR
Queue Stats
20W - 20L
1,379 Elo+
Solo
Discordia
Discordia
BatSesus
Discordia
Level 25
God Stats
2W - 1L
1,451 SR
Queue Stats
11W - 9L
1,448 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,390 Elo+

VS

Team Averages
Level 33
1,565 SR
1,412 Elo+
Thor
Thor
Kraken9007
Thor
Level 25
God Stats
1W - 2L
1,401 SR
Queue Stats
142W - 166L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
LordNaught
Cthulhu
Level 7
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xKiNgXxREAPERx
Zhong Kui
Level 68
God Stats
0W - 2L
1,771 SR
Queue Stats
158W - 148L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acacius_PTW
Bakasura
17
10 / 3 / 12
13,479
749
19,759
19,363
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 2 / 16
13,712
762
14,206
10,297
4,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
BatSesus
Discordia
16
8 / 4 / 15
12,665
704
15,610
9,957
3,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
10,298
572
7,053
19,436
8,645
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Cthulhu
LordNaught
Cthulhu
13
1 / 14 / 5
10,754
597
7,658
19,818
14,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
xKiNgXxREAPERx
Zhong Kui
16
7 / 5 / 2
13,191
733
14,165
21,911
12,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
26
Kills
9
9
Deaths
26
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Acacius_PTW
Bakasura
10
3
12
5.33
W
8
2
16
8
W
Discordia
BatSesus
Discordia
8
4
15
3.88
L
1
7
3
0.36
L
Cthulhu
LordNaught
Cthulhu
1
14
5
0.25
L
Zhong Kui
xKiNgXxREAPERx
Zhong Kui
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,575
Damage
28,876
39,617
Taken
61,165
15,927
Mitigated
35,527
19,902
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Acacius_PTW
Bakasura
19,759
14,163
0
7,796
19,363
8,151
1,620
8,429
10,934
0
76,884
W
14,206
2,560
4,694
6,415
10,297
4,048
939
6,735
3,562
57,413
0
W
Discordia
BatSesus
Discordia
15,610
1,269
0
997
9,957
3,728
980
7,053
2,904
41,053
0
L
7,053
1,514
0
697
19,436
8,645
114
7,581
11,193
0
34,931
L
Cthulhu
LordNaught
Cthulhu
7,658
377
0
0
19,818
14,052
0
11,167
7,742
34,187
0
L
Zhong Kui
xKiNgXxREAPERx
Zhong Kui
14,165
2,356
397
9,107
21,911
12,830
221
10,559
10,333
51,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
34,243
229
Minions Killed
157
0
Camps Cleared
0
942,840
Distance Traveled
774,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,479
749
100
6
0
363,551
0
W
Ra
13,712
762
72
4
0
287,613
2
W
Discordia
12,665
704
57
3
0
291,676
0
L
Thor
10,298
572
30
2
0
289,160
0
L
Cthulhu
10,754
597
47
3
0
208,586
1
L
Zhong Kui
13,191
733
80
4
0
277,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role