Player Matchup

Chaac
Chaac
AgasBrr
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Elmisterpijudo
Zhong Kui
Level 62
God Stats
1W - 2L
1,454 SR
Queue Stats
51W - 69L
1,417 Elo+
Party 2
Hercules
Hercules
Leistern
Hercules
Level 62
God Stats
1W - 1L
1,485 SR
Queue Stats
68W - 66L
1,484 Elo+
Party 2
Neith
Neith
louta21
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
romeonomuere
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,389 Elo+
Party 2
Team Averages
Level 49
1,488 SR
1,458 Elo+

VS

Team Averages
Level 96
1,656 SR
1,493 Elo+
Fenrir
Fenrir
Darkgarza
Fenrir
Level 124
God Stats
13W - 8L
1,527 SR
Queue Stats
808W - 886L
1,492 Elo+
Party 3
Anubis
Anubis
DomLewis321
Anubis
Level 46
God Stats
2W - 2L
1,367 SR
Queue Stats
406W - 477L
1,378 Elo+
Party 3
Merlin
Merlin
Paperclyps
Merlin
Level 142
God Stats
2W - 0L
1,812 SR
Queue Stats
66W - 72L
1,508 Elo+
Party 1
Yemoja
Yemoja
Ssmurrf
Yemoja
Level 127
God Stats
1W - 0L
1,748 SR
Queue Stats
56W - 54L
1,548 Elo+
Party 1
Bakasura
Bakasura
Êffort
Bakasura
Level 39
God Stats
2W - 0L
1,825 SR
Queue Stats
32W - 20L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgasBrr
Chaac
18
3 / 5 / 5
12,500
962
13,457
19,180
24,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Elmisterpijudo
Zhong Kui
18
1 / 3 / 7
11,581
891
19,036
19,107
13,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Leistern
Hercules
19
5 / 1 / 7
12,956
997
14,701
19,401
10,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
louta21
Neith
18
3 / 4 / 6
11,779
906
12,661
18,886
7,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
romeonomuere
Chang'e
17
1 / 8 / 8
11,249
865
6,779
19,815
11,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

116

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkgarza
Fenrir
18
4 / 3 / 8
12,244
942
12,539
20,379
14,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
18
1 / 5 / 11
11,557
889
14,455
10,437
6,066
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Paperclyps
Merlin
20
4 / 2 / 14
13,224
1,017
28,966
11,756
6,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Ssmurrf
Yemoja
20
3 / 2 / 14
12,439
957
18,499
14,549
15,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Êffort
Bakasura
20
9 / 1 / 6
14,310
1,101
17,428
18,069
11,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
13
Kills
21
21
Deaths
13
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
AgasBrr
Chaac
3
5
5
1.1
W
Fenrir
Darkgarza
Fenrir
4
3
8
2.67
W
Anubis
1
5
11
1.3
L
Zhong Kui
Elmisterpijudo
Zhong Kui
1
3
7
1.5
L
Hercules
Leistern
Hercules
5
1
7
8.5
W
Merlin
Paperclyps
Merlin
4
2
14
5.5
W
Yemoja
Ssmurrf
Yemoja
3
2
14
5
L
Neith
louta21
Neith
3
4
6
1.5
L
Chang'e
romeonomuere
Chang'e
1
8
8
0.63
W
Bakasura
Êffort
Bakasura
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
91,887
96,389
Taken
75,190
67,007
Mitigated
54,734
27,810
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AgasBrr
Chaac
13,457
984
621
4,895
19,180
24,325
0
12,243
6,762
0
47,705
W
Fenrir
Darkgarza
Fenrir
12,539
2,170
0
721
20,379
14,942
0
8,042
12,212
0
26,529
W
Anubis
14,455
124
366
1,395
10,437
6,066
0
2,229
8,133
35,848
0
L
Zhong Kui
Elmisterpijudo
Zhong Kui
19,036
3,356
243
4,604
19,107
13,176
0
10,772
7,316
47,231
0
L
Hercules
Leistern
Hercules
14,701
4,679
0
5,188
19,401
10,509
0
12,634
5,802
0
23,243
W
Merlin
Paperclyps
Merlin
28,966
1,635
0
3,237
11,756
6,292
0
3,034
8,647
61,612
0
W
Yemoja
Ssmurrf
Yemoja
18,499
1,411
1,933
992
14,549
15,671
0
5,154
9,220
38,288
0
L
Neith
louta21
Neith
12,661
5,356
863
6,118
18,886
7,055
0
10,152
8,074
0
34,071
L
Chang'e
romeonomuere
Chang'e
6,779
968
2,259
3,019
19,815
11,942
0
16,119
3,229
19,220
0
W
Bakasura
Êffort
Bakasura
17,428
12,634
0
5,906
18,069
11,763
0
7,256
10,688
0
37,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,065
Gold Earned
63,774
257
Minions Killed
265
4
Camps Cleared
16
1,231,881
Distance Traveled
1,291,886
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,500
962
82
6
3
266,438
3
W
Fenrir
12,244
942
15
1
4
303,615
0
W
Anubis
11,557
889
55
4
0
208,595
0
L
Zhong Kui
11,581
891
74
6
0
241,684
0
L
Hercules
12,956
997
19
1
1
297,956
0
W
Merlin
13,224
1,017
84
6
0
247,400
0
W
Yemoja
12,439
957
50
4
2
244,232
0
L
Neith
11,779
906
53
4
0
222,287
0
L
Chang'e
11,249
865
29
2
0
203,516
1
W
Bakasura
14,310
1,101
61
5
10
288,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role