Player Matchup

Cthulhu
Cthulhu
Lord_Hooter
Cthulhu
Level 7
God Stats
4W - 8L
1,469 SR
Queue Stats
12W - 18L
1,359 Elo+
Party 1
Fenrir
Fenrir
NathanTB_99
Fenrir
Level 8
God Stats
3W - 2L
1,484 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 1
Zeus
Zeus
wise_sock
Zeus
Level 14
God Stats
2W - 1L
1,560 SR
Queue Stats
19W - 21L
1,480 Elo+
Party 1
Team Averages
Level 10
1,504 SR
1,402 Elo+

VS

Team Averages
Level 23
1,617 SR
1,472 Elo+
Thor
Thor
Chef Boyd R Dee
Thor
Level 28
God Stats
2W - 2L
1,776 SR
Queue Stats
67W - 59L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
I_Haaters
Cthulhu
Level 14
God Stats
3W - 6L
1,510 SR
Queue Stats
25W - 31L
1,446 Elo+
Solo
Zeus
Zeus
sminkn8r
Zeus
Level 28
God Stats
114W - 105L
1,565 SR
Queue Stats
242W - 263L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lord_Hooter
Cthulhu
12
7 / 0 / 9
9,079
825
5,430
9,217
8,703
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
11
8 / 6 / 7
9,320
847
5,644
9,488
4,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
11
6 / 4 / 9
8,647
786
8,562
5,935
2,102
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 8 / 3
8,439
767
5,631
9,674
6,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
I_Haaters
Cthulhu
7
0 / 7 / 6
6,626
602
3,837
11,784
8,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
11
3 / 6 / 5
8,041
731
9,519
6,593
2,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
9
10
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Cthulhu
I_Haaters
Cthulhu
0
7
6
0.43
W
Cthulhu
Lord_Hooter
Cthulhu
7
0
9
11.5
W
Fenrir
8
6
7
1.92
L
Zeus
3
6
5
0.92
W
Zeus
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
18,987
24,640
Taken
28,051
14,840
Mitigated
17,642
1,362
Healing
400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
1,827
0
150
9,674
6,408
0
4,345
5,329
0
22,845
L
Cthulhu
I_Haaters
Cthulhu
3,837
423
0
250
11,784
8,958
0
6,967
4,817
10,369
0
W
Cthulhu
Lord_Hooter
Cthulhu
5,430
965
0
0
9,217
8,703
180
5,907
3,080
18,804
0
W
Fenrir
5,644
2,318
0
1,292
9,488
4,035
0
3,994
5,394
0
11,844
L
Zeus
9,519
445
0
0
6,593
2,276
607
2,847
3,746
37,730
0
W
Zeus
8,562
2,013
0
70
5,935
2,102
427
3,100
2,810
21,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
23,106
69
Minions Killed
96
0
Camps Cleared
0
474,381
Distance Traveled
503,194
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,439
767
26
2
0
153,682
1
L
Cthulhu
6,626
602
11
1
0
177,877
0
W
Cthulhu
9,079
825
31
3
0
168,750
0
W
Fenrir
9,320
847
23
2
0
163,378
0
L
Zeus
8,041
731
59
5
0
171,635
1
W
Zeus
8,647
786
15
1
0
142,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role