Player Matchup

Hercules
Hercules
DOPLiLMaN
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
965 Elo+
Solo
Rama
Rama
Delta000000000
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
just168
Scylla
Level 14
God Stats
0W - 2L
1,420 SR
Queue Stats
1W - 8L
952 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,139 Elo+

VS

Team Averages
Level 19
1,449 SR
840 Elo+
Neith
Neith
Swift range
Neith
Level 29
God Stats
34W - 33L
1,346 SR
Queue Stats
45W - 55L
1,053 Elo+
Solo
Nemesis
Nemesis
imaG_Austin
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 66L
728 Elo+
Party 1
Olorun
Olorun
imaG_bouruto0129
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 66L
737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DOPLiLMaN
Hercules
11
2 / 5 / 6
9,307
620
4,904
11,408
7,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 7 / 3
9,929
662
11,367
15,179
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
just168
Scylla
12
6 / 10 / 4
10,178
679
6,070
11,705
3,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 5
12,485
832
17,754
12,170
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
imaG_Austin
Nemesis
13
5 / 3 / 9
10,516
701
9,230
13,709
6,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 9
9,157
610
3,652
11,786
4,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
22
22
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
DOPLiLMaN
Hercules
2
5
6
1
L
4
7
3
0.79
W
16
2
5
9.25
W
Nemesis
imaG_Austin
Nemesis
5
3
9
3.17
W
1
7
9
0.79
L
Scylla
just168
Scylla
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
30,636
38,292
Taken
37,665
16,609
Mitigated
16,145
2,792
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DOPLiLMaN
Hercules
4,904
1,620
0
1,602
11,408
7,637
0
1,439
9,969
0
8,920
L
11,367
8,391
0
1,190
15,179
5,469
0
1,010
14,169
0
37,027
W
17,754
11,874
267
3,384
12,170
5,189
1,283
1,057
11,113
0
52,266
W
Nemesis
imaG_Austin
Nemesis
9,230
3,557
0
2,931
13,709
6,776
123
1,612
12,097
0
37,418
W
3,652
1,735
1,684
3,334
11,786
4,180
1,578
3,529
8,257
18,763
0
L
Scylla
just168
Scylla
6,070
1,970
0
0
11,705
3,503
0
1,279
10,426
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
32,158
94
Minions Killed
142
0
Camps Cleared
0
508,204
Distance Traveled
695,038
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,307
620
12
1
0
178,605
2
L
Rama
9,929
662
37
2
0
177,403
0
W
Neith
12,485
832
64
4
0
229,529
0
W
Nemesis
10,516
701
50
3
0
280,596
0
W
Olorun
9,157
610
28
2
0
184,913
0
L
Scylla
10,178
679
45
3
0
152,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role