Player Matchup

Bellona
Bellona
Crypto217
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Josmerson
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,451 Elo+
Solo
Zeus
Zeus
Str8Barracuda
Zeus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,785 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,598 Elo+

VS

Team Averages
Level 54
1,386 SR
1,483 Elo+
Chaac
Chaac
FaultySpork
Chaac
Level 56
God Stats
0W - 1L
1,142 SR
Queue Stats
6W - 10L
1,303 Elo+
Party 2
Medusa
Medusa
WhatLiesBelow
Medusa
Level 47
God Stats
2W - 2L
1,510 SR
Queue Stats
19W - 9L
1,647 Elo+
Party 2
Hel
Hel
Xmen134
Hel
Level 58
God Stats
5W - 3L
1,506 SR
Queue Stats
21W - 15L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crypto217
Bellona
17
9 / 0 / 6
12,720
669
13,817
16,638
20,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Josmerson
Ne Zha
16
2 / 0 / 11
11,626
612
22,292
14,186
6,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 7
11,612
611
13,853
8,830
3,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
10,008
527
10,082
23,354
16,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 0
10,748
566
10,478
18,568
5,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
13
0 / 4 / 3
10,161
535
9,527
14,368
4,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Crypto217
Bellona
9
0
6
12
L
1
6
1
0.25
W
Ne Zha
Josmerson
Ne Zha
2
0
11
7.5
W
4
3
7
2.5
L
2
5
0
0.4
L
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,962
Damage
30,087
39,654
Taken
56,290
29,836
Mitigated
26,757
6,542
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Crypto217
Bellona
13,817
4,342
887
1,225
16,638
20,130
546
4,568
12,070
0
46,218
L
10,082
526
571
6,726
23,354
16,201
175
6,053
17,301
0
37,002
W
Ne Zha
Josmerson
Ne Zha
22,292
5,324
0
3,886
14,186
6,320
0
3,019
11,167
0
71,711
W
13,853
1,706
0
544
8,830
3,386
631
2,020
6,810
49,074
0
L
10,478
4,479
0
2,134
18,568
5,738
794
3,430
15,138
0
52,554
L
Hel
9,527
287
9,720
7,763
14,368
4,818
105
4,414
9,954
43,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
30,917
202
Minions Killed
202
0
Camps Cleared
0
1,085,122
Distance Traveled
1,022,597
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,720
669
54
3
0
377,636
1
L
Chaac
10,008
527
42
2
0
349,822
0
W
Ne Zha
11,626
612
87
5
0
387,177
6
W
Zeus
11,612
611
61
3
0
320,309
0
L
Medusa
10,748
566
94
5
0
327,599
3
L
Hel
10,161
535
66
3
0
345,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role