Player Matchup

Merlin
Merlin
AGAV03
Merlin
Level 26
God Stats
10W - 5L
1,572 SR
Queue Stats
32W - 21L
1,349 Elo+
Party 1
Bakasura
Bakasura
DiegoDrobot
Bakasura
Level 29
God Stats
5W - 1L
1,597 SR
Queue Stats
13W - 11L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Fainted15
Heimdallr
Level 29
God Stats
4W - 3L
1,800 SR
Queue Stats
6W - 5L
1,337 Elo+
Solo
Arachne
Arachne
Scuachorrito
Arachne
Level 26
God Stats
24W - 13L
1,575 SR
Queue Stats
294W - 333L
1,213 Elo+
Solo
Hades
Hades
gabbylosereyes
Hades
Level 13
God Stats
19W - 19L
1,257 SR
Queue Stats
37W - 38L
1,160 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,290 Elo+

VS

Team Averages
Level 15
1,407 SR
1,043 Elo+
Cthulhu
Cthulhu
CHLX IeXpErTz
Cthulhu
Level 13
God Stats
1W - 2L
1,359 SR
Queue Stats
10W - 17L
1,121 Elo+
Solo
Hades
Hades
OryxsNutCup
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 2
Serqet
Serqet
PEREZBRANDON
Serqet
Level 28
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 5L
937 Elo+
Solo
Merlin
Merlin
Peekachue
Merlin
Level 16
God Stats
14W - 17L
1,033 SR
Queue Stats
16W - 24L
937 Elo+
Solo
Neith
Neith
snaggIepus
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGAV03
Merlin
14
0 / 1 / 2
8,119
541
2,877
5,091
1,629
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
DiegoDrobot
Bakasura
12
3 / 0 / 1
7,805
520
4,158
7,601
2,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Fainted15
Heimdallr
14
10 / 3 / 1
9,346
623
10,570
6,987
2,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Scuachorrito
Arachne
14
5 / 2 / 5
9,137
609
7,069
10,751
3,819
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 1
7,324
488
2,678
5,245
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 0
7,016
468
5,436
8,382
5,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 7 / 0
6,548
437
3,285
10,430
5,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
6
1 / 2 / 1
5,719
381
2,162
5,835
1,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Peekachue
Merlin
12
0 / 3 / 1
6,803
454
5,136
7,875
2,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 5 / 0
6,429
429
3,462
8,266
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
5
6
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
AGAV03
Merlin
0
1
2
1
L
Cthulhu
1
3
0
0.33
W
Bakasura
DiegoDrobot
Bakasura
3
0
1
3.5
W
Heimdallr
Fainted15
Heimdallr
10
3
1
3.5
L
2
7
0
0.29
L
Serqet
1
2
1
0.75
L
Merlin
Peekachue
Merlin
0
3
1
0.17
W
Arachne
Scuachorrito
Arachne
5
2
5
3.75
W
1
0
1
1.5
L
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
19,481
35,675
Taken
40,788
12,915
Mitigated
17,719
13,597
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AGAV03
Merlin
2,877
575
390
1,020
5,091
1,629
2,001
3,810
1,281
42,700
0
L
Cthulhu
5,436
136
0
0
8,382
5,434
287
3,265
4,905
43,677
0
W
Bakasura
DiegoDrobot
Bakasura
4,158
2,956
195
2,276
7,601
2,574
280
3,140
4,461
0
25,602
W
Heimdallr
Fainted15
Heimdallr
10,570
5,800
0
175
6,987
2,678
1,102
2,599
3,880
0
43,713
L
3,285
1,141
0
1,981
10,430
5,528
0
0
10,430
13,410
0
L
Serqet
2,162
606
0
1,274
5,835
1,478
0
392
5,443
0
13,798
L
Merlin
Peekachue
Merlin
5,136
834
0
2,015
7,875
2,696
391
1,540
6,247
40,468
0
W
Arachne
Scuachorrito
Arachne
7,069
4,515
0
6,630
10,751
3,819
0
2,158
8,518
0
57,655
W
2,678
90
87
2,824
5,245
2,215
530
1,741
3,504
29,472
0
L
Neith
3,462
1,373
0
1,212
8,266
2,583
0
358
7,908
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
32,515
363
Minions Killed
274
0
Camps Cleared
0
1,393,824
Distance Traveled
1,255,091
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,119
541
93
6
0
252,721
4
L
Cthulhu
7,016
468
91
6
0
230,516
0
W
Bakasura
7,805
520
66
4
0
292,647
3
W
Heimdallr
9,346
623
72
5
0
267,882
0
L
Hades
6,548
437
27
2
0
248,440
1
L
Serqet
5,719
381
26
2
0
254,830
2
L
Merlin
6,803
454
65
4
0
273,653
0
W
Arachne
9,137
609
80
5
0
341,986
4
W
Hades
7,324
488
52
3
0
238,588
2
L
Neith
6,429
429
65
4
0
247,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role