Player Matchup

Jormungandr
Jormungandr
Redrrum1
Jormungandr
Level 67
God Stats
5W - 4L
1,295 SR
Queue Stats
18W - 26L
1,350 Elo+
Party 1
Zeus
Zeus
Roney4543
Zeus
Level 29
God Stats
7W - 1L
1,534 SR
Queue Stats
49W - 40L
1,309 Elo+
Solo
Artemis
Artemis
Stoventhal
Artemis
Level 7
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 3L
1,387 Elo+
Party 1
Team Averages
Level 34
1,525 SR
1,349 Elo+

VS

Team Averages
Level 16
1,373 SR
1,173 Elo+
Zeus
Zeus
JohnDeer875
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,187 Elo+
Solo
Ra
Ra
le_bon_boulet
Ra
Level 21
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2
Merlin
Merlin
yourtournor4578
Merlin
Level 15
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Redrrum1
Jormungandr
13
3 / 3 / 12
9,538
734
4,417
10,377
3,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
6 / 3 / 7
10,106
777
10,786
7,731
2,363
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Stoventhal
Artemis
14
9 / 0 / 4
10,582
814
8,988
5,535
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
8,015
617
4,940
11,054
3,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

12
2 / 3 / 2
8,313
639
3,434
7,451
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 7 / 1
8,331
641
6,270
8,833
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Jormungandr
Redrrum1
Jormungandr
3
3
12
3
W
Zeus
6
3
7
3.17
W
Artemis
Stoventhal
Artemis
9
0
4
11
L
2
3
2
1
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
14,644
23,643
Taken
27,338
7,907
Mitigated
10,256
6,336
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
1,560
210
2,428
11,054
3,838
0
6,161
4,893
17,730
0
W
Jormungandr
Redrrum1
Jormungandr
4,417
337
0
2,234
10,377
3,705
486
5,902
4,475
26,356
0
W
Zeus
10,786
698
183
3,169
7,731
2,363
791
5,657
2,074
54,114
0
W
Artemis
Stoventhal
Artemis
8,988
4,239
0
750
5,535
1,839
1,603
3,245
2,290
0
43,453
L
3,434
775
594
940
7,451
3,292
0
4,514
2,937
25,585
0
L
6,270
516
0
0
8,833
3,126
0
4,528
4,305
26,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,226
Gold Earned
24,659
175
Minions Killed
121
0
Camps Cleared
0
624,532
Distance Traveled
581,432
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,015
617
45
3
0
155,559
0
W
Jormungandr
9,538
734
43
3
0
228,694
1
W
Zeus
10,106
777
80
6
0
188,047
2
W
Artemis
10,582
814
52
4
0
207,791
3
L
Ra
8,313
639
38
3
0
219,209
0
L
Merlin
8,331
641
38
3
0
206,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role