Player Matchup

Hachiman
Hachiman
HexHallow
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 1
Pele
Pele
Infestx2
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 1
The Morrigan
The Morrigan
Zykall
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,553 Elo+

VS

Team Averages
Level 31
1,450 SR
1,450 Elo+
Artemis
Artemis
Serendaire
Artemis
Level 17
God Stats
15W - 7L
1,434 SR
Queue Stats
53W - 51L
1,461 Elo+
Party 2
Merlin
Merlin
VailedCARMINE
Merlin
Level 11
God Stats
8W - 9L
1,383 SR
Queue Stats
8W - 10L
1,308 Elo+
Solo
Horus
Horus
Ywaine
Horus
Level 66
God Stats
8W - 7L
1,533 SR
Queue Stats
162W - 135L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HexHallow
Hachiman
12
0 / 7 / 4
8,268
591
5,742
12,039
3,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
12
4 / 7 / 1
9,390
671
5,676
12,765
3,825
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Zykall
The Morrigan
11
1 / 5 / 2
8,321
594
4,914
7,643
2,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Serendaire
Artemis
15
8 / 4 / 11
11,512
822
14,118
9,617
3,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 1 / 5
10,713
765
5,387
4,990
1,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Ywaine
Horus
15
6 / 0 / 11
10,829
774
6,455
11,655
13,127
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HexHallow
Hachiman
0
7
4
0.29
L
Pele
4
7
1
0.64
W
Artemis
Serendaire
Artemis
8
4
11
3.38
W
5
1
5
7.5
W
Horus
Ywaine
Horus
6
0
11
11.5
L
The Morrigan
Zykall
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
25,960
32,447
Taken
26,262
9,822
Mitigated
18,484
3,816
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HexHallow
Hachiman
5,742
4,576
0
2,379
12,039
3,656
0
3,562
8,477
0
25,487
L
Pele
5,676
966
0
942
12,765
3,825
0
1,851
10,914
0
30,510
W
Artemis
Serendaire
Artemis
14,118
6,894
0
3,049
9,617
3,685
2,637
2,618
6,999
0
62,071
W
5,387
626
0
693
4,990
1,672
0
52
4,938
55,793
0
W
Horus
Ywaine
Horus
6,455
1,624
722
3,798
11,655
13,127
207
2,226
9,429
145
19,937
L
The Morrigan
Zykall
The Morrigan
4,914
1,171
0
495
7,643
2,341
0
118
7,525
17,350
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
33,054
111
Minions Killed
187
0
Camps Cleared
0
655,432
Distance Traveled
773,491
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,268
591
41
3
0
212,483
3
L
Pele
9,390
671
48
3
0
227,455
0
W
Artemis
11,512
822
79
6
0
227,776
1
W
Merlin
10,713
765
94
7
0
257,474
1
W
Horus
10,829
774
14
1
0
288,241
3
L
The Morrigan
8,321
594
22
2
0
215,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role