Player Matchup

Merlin
Merlin
Gold III
AldaBoy
Merlin
Gold III
Level 133
God Stats
69W - 52L
1,672 SR
Queue Stats
335W - 286L
1,682 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Dyve Gravity
Sun Wukong
Silver II
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Thor
Thor
Silver III
FlagrantToast
Thor
Silver III
Level 123
God Stats
1W - 1L
1,191 SR
Queue Stats
76W - 71L
1,433 MMR
Party 3
Yemoja
Yemoja
Silver III
METAL SHARK 19
Yemoja
Silver III
Level 106
God Stats
17W - 11L
1,533 SR
Queue Stats
96W - 92L
1,413 MMR
Party 1
Izanami
Izanami
Gold V
Player763749581
Izanami
Gold V
Level 58
God Stats
1W - 2L
1,370 SR
Queue Stats
18W - 22L
1,746 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,453 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,407 SR
1,515 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Bronze III
Alexre_2002
Chernobog
Bronze III
Level 67
God Stats
1W - 3L
1,465 SR
Queue Stats
2W - 7L
1,363 MMR
Solo
The Morrigan
The Morrigan
Silver I
ImprudentYew283
The Morrigan
Silver I
Level 104
God Stats
42W - 36L
1,601 SR
Queue Stats
102W - 92L
1,541 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
RSauceBeast
Kuzenbo
Gold V
Level 38
God Stats
0W - 1L
1,327 SR
Queue Stats
32W - 37L
1,531 MMR
Solo
Sol
Sol
Gold III
TwitterGifs
Sol
Gold III
Level 69
God Stats
1W - 8L
1,143 SR
Queue Stats
398W - 414L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AldaBoy
Merlin
10
0 / 0 / 0
5,441
605
1,800
2,366
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Dyve Gravity
Sun Wukong
8
0 / 1 / 1
4,995
555
1,590
3,552
1,921
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 0
5,947
661
1,864
5,756
1,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
5,212
579
3,735
3,821
1,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 4
5,144
572
4,696
3,589
1,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuArachnePersephoneBakasuraHeimdallr

VS

Bans
MercurySobekHun BatzChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 0 / 0
3,465
385
744
1,010
318
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Alexre_2002
Chernobog
6
0 / 3 / 1
4,040
449
1,820
5,288
1,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

The Morrigan
ImprudentYew283
The Morrigan
8
1 / 1 / 1
5,047
561
1,897
4,395
1,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
RSauceBeast
Kuzenbo
8
1 / 3 / 1
4,903
545
1,989
6,790
3,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 0 / 0
5,144
572
1,692
4,560
1,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Merlin
AldaBoy
Merlin
0
0
0
0
L
Chernobog
Alexre_2002
Chernobog
0
3
1
0.17
W
Sun Wukong
Dyve Gravity
Sun Wukong
0
1
1
0.5
W
4
1
0
4
L
The Morrigan
ImprudentYew283
The Morrigan
1
1
1
1.5
W
2
1
1
2.5
W
1
1
4
3
L
Kuzenbo
RSauceBeast
Kuzenbo
1
3
1
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
8,142
19,084
Taken
22,043
7,140
Mitigated
7,879
4,739
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
744
246
0
885
1,010
318
0
0
936
0
4,844
W
Merlin
AldaBoy
Merlin
1,800
48
0
103
2,366
739
433
824
1,542
32,229
0
L
Chernobog
Alexre_2002
Chernobog
1,820
719
0
1,418
5,288
1,322
128
2,181
3,107
0
17,248
W
Sun Wukong
Dyve Gravity
Sun Wukong
1,590
175
0
492
3,552
1,921
220
443
3,009
0
18,419
W
1,864
235
0
2,245
5,756
1,822
0
700
5,056
0
31,831
L
The Morrigan
ImprudentYew283
The Morrigan
1,897
459
0
1,455
4,395
1,139
0
344
3,976
23,494
346
W
3,735
516
576
807
3,821
1,549
43
1,462
2,359
14,380
0
W
4,696
3,728
0
516
3,589
1,109
848
1,803
1,786
0
22,996
L
Kuzenbo
RSauceBeast
Kuzenbo
1,989
834
0
1,125
6,790
3,887
26
1,435
5,355
11,118
0
L
1,692
614
0
2,589
4,560
1,213
315
1,575
2,960
27,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
22,599
245
Minions Killed
175
0
Camps Cleared
0
776,369
Distance Traveled
673,883
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,465
385
13
1
0
40,067
0
W
Merlin
5,441
605
70
8
0
154,001
5
L
Chernobog
4,040
449
36
4
0
138,595
3
W
Sun Wukong
4,995
555
36
4
0
164,248
3
W
Thor
5,947
661
63
7
0
160,025
0
L
The Morrigan
5,047
561
48
5
0
168,780
0
W
Yemoja
5,212
579
22
2
0
150,491
1
W
Izanami
5,144
572
54
6
0
147,604
2
L
Kuzenbo
4,903
545
19
2
0
172,665
1
L
Sol
5,144
572
59
7
0
153,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role