Player Matchup

Hel
Hel
MochiiQueen
Hel
Level 13
God Stats
3W - 6L
1,422 SR
Queue Stats
3W - 6L
1,204 Elo+
Solo
Poseidon
Poseidon
Prenick2
Poseidon
Level 14
God Stats
19W - 26L
1,240 SR
Queue Stats
57W - 55L
1,068 Elo+
Solo
Fafnir
Fafnir
ReEcE19102010
Fafnir
Level 28
God Stats
0W - 1L
1,230 SR
Queue Stats
20W - 45L
1,232 Elo+
Solo
Heimdallr
Heimdallr
darrylthecoolone
Heimdallr
Level 16
God Stats
19W - 20L
1,438 SR
Queue Stats
32W - 44L
1,148 Elo+
Solo
Ra
Ra
infamousrequiem1
Ra
Level 10
God Stats
13W - 21L
1,361 SR
Queue Stats
22W - 37L
1,067 Elo+
Solo
Team Averages
Level 16
1,338 SR
1,144 Elo+

VS

Team Averages
Level 24
1,445 SR
1,279 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
J Lebowski72
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,100 Elo+
Solo
The Morrigan
The Morrigan
Leinhart787
The Morrigan
Level 29
God Stats
25W - 41L
1,218 SR
Queue Stats
82W - 107L
1,241 Elo+
Solo
Merlin
Merlin
banoudas
Merlin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,289 Elo+
Solo
Bellona
Bellona
cooldude-1980
Bellona
Level 26
God Stats
40W - 33L
1,508 SR
Queue Stats
87W - 69L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,675
880
5,237
16,666
9,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Prenick2
Poseidon
16
1 / 10 / 5
9,954
905
9,717
14,875
5,031
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 6 / 1
11,676
1,061
11,552
20,569
21,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
16
3 / 5 / 5
10,507
955
15,642
13,345
5,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 15 / 7
10,803
982
9,480
20,709
9,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
23 / 0 / 11
14,786
1,344
31,980
12,752
5,854
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
J Lebowski72
Chernobog
17
1 / 4 / 19
10,596
963
6,110
9,394
4,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Leinhart787
The Morrigan
18
5 / 1 / 15
12,007
1,092
11,048
9,855
4,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
banoudas
Merlin
19
8 / 2 / 16
12,708
1,155
12,579
9,694
4,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
19
7 / 3 / 20
12,053
1,096
16,204
15,557
18,713
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
10
Kills
44
44
Deaths
10
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
23
0
11
28.5
W
Chernobog
J Lebowski72
Chernobog
1
4
19
2.63
W
The Morrigan
Leinhart787
The Morrigan
5
1
15
12.5
L
0
8
6
0.38
L
Poseidon
Prenick2
Poseidon
1
10
5
0.35
L
5
6
1
0.92
W
Merlin
banoudas
Merlin
8
2
16
8
W
Bellona
7
3
20
5.67
L
Heimdallr
3
5
5
1.1
L
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,628
Damage
77,921
86,164
Taken
57,252
49,914
Mitigated
37,040
10,170
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,980
23,735
0
2,601
12,752
5,854
0
6,781
5,971
0
73,573
W
Chernobog
J Lebowski72
Chernobog
6,110
4,456
0
72
9,394
4,177
0
6,171
3,223
0
13,051
W
The Morrigan
Leinhart787
The Morrigan
11,048
3,853
282
4,809
9,855
4,103
0
7,018
2,837
39,294
667
L
5,237
1,601
2,350
1,502
16,666
9,477
0
3,089
13,577
15,928
0
L
Poseidon
Prenick2
Poseidon
9,717
1,886
0
210
14,875
5,031
0
3,364
11,511
33,736
0
L
11,552
5,944
0
2,652
20,569
21,018
0
7,881
12,688
23,318
0
W
Merlin
banoudas
Merlin
12,579
3,692
0
695
9,694
4,193
0
6,070
3,624
26,176
0
W
Bellona
16,204
6,377
0
325
15,557
18,713
0
9,946
5,611
0
19,087
L
Heimdallr
15,642
7,915
0
205
13,345
5,246
0
2,875
10,470
0
30,207
L
9,480
2,599
1,094
2,157
20,709
9,142
0
6,193
14,516
39,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
62,150
196
Minions Killed
225
2
Camps Cleared
9
883,624
Distance Traveled
1,020,762
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,786
1,344
104
9
7
227,449
1
W
Chernobog
10,596
963
9
1
0
154,632
4
W
The Morrigan
12,007
1,092
77
7
1
208,806
0
L
Hel
9,675
880
35
3
1
160,803
0
L
Poseidon
9,954
905
43
4
1
155,550
2
L
Fafnir
11,676
1,061
29
3
0
185,391
5
W
Merlin
12,708
1,155
30
3
0
188,937
0
W
Bellona
12,053
1,096
5
0
1
240,938
0
L
Heimdallr
10,507
955
22
2
0
209,926
2
L
Ra
10,803
982
67
6
0
171,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role