Player Matchup

Nox
Nox
Babyblumama
Nox
Level 16
God Stats
0W - 10L
1,134 SR
Queue Stats
0W - 21L
758 Elo+
Party 1
Cerberus
Cerberus
Frostbite0609
Cerberus
Level 15
God Stats
1W - 16L
1,035 SR
Queue Stats
1W - 20L
900 Elo+
Party 1
Neith
Neith
ShanzieKat05
Neith
Level 8
God Stats
0W - 4L
1,057 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
UnicXrn04
Cthulhu
Level 14
God Stats
0W - 8L
1,219 SR
Queue Stats
0W - 15L
783 Elo+
Party 1
Arachne
Arachne
rossdee
Arachne
Level 17
God Stats
0W - 3L
1,272 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 14
1,143 SR
1,088 Elo+

VS

Team Averages
Level 20
1,448 SR
1,236 Elo+
Rama
Rama
DaJackel2009
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 75L
1,251 Elo+
Solo
Nemesis
Nemesis
Vegggas
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,128 Elo+
Solo
Sun Wukong
Sun Wukong
Ypog
Sun Wukong
Level 28
God Stats
1W - 1L
1,242 SR
Queue Stats
86W - 118L
1,206 Elo+
Solo
Cthulhu
Cthulhu
idboh876
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,098 Elo+
Solo
Ra
Ra
pauljg98
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 3
10,165
363
3,465
16,986
5,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Frostbite0609
Cerberus
19
6 / 12 / 5
13,230
473
17,275
37,159
56,094
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 8 / 4
10,457
373
11,261
12,429
4,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
UnicXrn04
Cthulhu
17
1 / 14 / 8
10,856
388
15,524
30,542
16,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
rossdee
Arachne
20
14 / 7 / 1
15,052
538
26,306
32,091
17,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 9
15,887
567
26,078
19,733
7,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Vegggas
Nemesis
20
17 / 4 / 14
15,054
538
30,408
24,937
10,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Ypog
Sun Wukong
20
11 / 2 / 15
14,920
533
22,509
22,549
24,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
idboh876
Cthulhu
19
7 / 9 / 13
14,278
510
23,648
22,714
11,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 19
13,399
479
10,223
12,799
7,931
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
24
Kills
53
53
Deaths
24
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
15
6
9
3.25
L
Cerberus
Frostbite0609
Cerberus
6
12
5
0.71
L
2
8
4
0.5
L
Cthulhu
UnicXrn04
Cthulhu
1
14
8
0.36
W
Nemesis
Vegggas
Nemesis
17
4
14
6
W
Sun Wukong
Ypog
Sun Wukong
11
2
15
9.25
W
Cthulhu
idboh876
Cthulhu
7
9
13
1.5
W
3
3
19
4.17
L
Arachne
rossdee
Arachne
14
7
1
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,831
Damage
112,866
129,207
Taken
102,732
100,085
Mitigated
61,573
12,069
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
2,104
0
0
16,986
5,822
508
5,816
10,970
36,054
0
W
26,078
25,321
964
5,687
19,733
7,199
7,414
6,713
13,020
0
113,797
L
Cerberus
Frostbite0609
Cerberus
17,275
828
0
3,665
37,159
56,094
98
5,051
32,008
60,096
0
L
11,261
4,906
0
1,039
12,429
4,564
245
778
11,576
0
47,786
L
Cthulhu
UnicXrn04
Cthulhu
15,524
1,103
0
2,252
30,542
16,418
504
13,295
17,007
43,204
0
W
Nemesis
Vegggas
Nemesis
30,408
16,926
0
6,669
24,937
10,631
3,381
9,007
15,930
0
64,961
W
Sun Wukong
Ypog
Sun Wukong
22,509
3,430
0
7,509
22,549
24,415
2,648
5,863
16,686
0
78,501
W
Cthulhu
idboh876
Cthulhu
23,648
1,639
1,326
1,820
22,714
11,397
809
7,979
14,735
83,657
0
W
10,223
3,312
109
4,206
12,799
7,931
1,098
6,702
6,097
67,148
0
L
Arachne
rossdee
Arachne
26,306
16,893
0
5,113
32,091
17,187
897
8,931
22,910
0
83,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,760
Gold Earned
73,538
505
Minions Killed
636
0
Camps Cleared
0
1,976,164
Distance Traveled
2,138,174
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,165
363
81
3
0
336,310
1
W
Rama
15,887
567
171
6
0
403,991
3
L
Cerberus
13,230
473
150
5
0
411,543
2
L
Neith
10,457
373
86
3
0
286,617
0
L
Cthulhu
10,856
388
54
2
0
392,475
1
W
Nemesis
15,054
538
74
3
0
566,506
2
W
Sun Wukong
14,920
533
139
5
0
466,960
0
W
Cthulhu
14,278
510
139
5
0
381,220
5
W
Ra
13,399
479
113
4
0
319,497
1
L
Arachne
15,052
538
134
5
0
549,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role