Player Matchup

Hel
Hel
Arnialys
Hel
Level 10
God Stats
4W - 7L
1,307 SR
Queue Stats
21W - 27L
1,213 Elo+
Party 1
Discordia
Discordia
BydiNette
Discordia
Level 85
God Stats
3W - 1L
1,929 SR
Queue Stats
47W - 39L
1,544 Elo+
Party 1
Nemesis
Nemesis
Itesim
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,359 Elo+
Party 2
Nox
Nox
Ladzanta
Nox
Level 5
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Lhomkrab
Cthulhu
Level 11
God Stats
11W - 8L
1,438 SR
Queue Stats
30W - 28L
1,227 Elo+
Party 1
Team Averages
Level 36
1,572 SR
1,331 Elo+

VS

Team Averages
Level 22
1,462 SR
1,458 Elo+
Janus
Janus
Disoter
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 4
Da Ji
Da Ji
Kingsousou
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,548 Elo+
Solo
Ares
Ares
Leclochard
Ares
Level 14
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
He Bo
He Bo
Phaprika
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
mous-h
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
12,013
1,092
7,811
10,134
4,830
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
BydiNette
Discordia
20
8 / 0 / 19
12,279
1,116
25,214
6,024
2,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Itesim
Nemesis
20
19 / 0 / 15
13,479
1,225
22,813
11,772
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 13
10,502
955
3,008
8,950
4,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Lhomkrab
Cthulhu
20
5 / 0 / 28
12,754
1,159
18,895
17,180
17,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Disoter
Janus
17
1 / 9 / 3
10,601
964
19,274
21,876
7,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
14
1 / 1 / 1
9,307
846
990
1,779
550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 8 / 1
10,364
942
8,153
20,750
15,085
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Phaprika
He Bo
17
1 / 12 / 2
10,731
976
13,523
22,263
7,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
mous-h
Skadi
15
0 / 12 / 3
9,333
848
5,453
17,134
5,786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
14
41
Kills
4
4
Deaths
42
92
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
W
Discordia
BydiNette
Discordia
8
0
19
17.5
L
Janus
Disoter
Janus
1
9
3
0.28
W
Nemesis
Itesim
Nemesis
19
0
15
26.5
L
Da Ji
1
1
1
1.5
W
3
1
13
9.5
L
1
8
1
0.19
W
Cthulhu
Lhomkrab
Cthulhu
5
0
28
19
L
He Bo
Phaprika
He Bo
1
12
2
0.17
L
Skadi
mous-h
Skadi
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,741
Damage
47,393
54,060
Taken
83,802
33,871
Mitigated
36,397
23,789
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,811
595
15,095
5,336
10,134
4,830
0
8,116
2,018
26,850
0
W
Discordia
BydiNette
Discordia
25,214
1,228
682
944
6,024
2,391
0
3,729
2,295
41,634
0
L
Janus
Disoter
Janus
19,274
894
54
1,622
21,876
7,369
0
14,273
7,603
48,359
0
W
Nemesis
Itesim
Nemesis
22,813
12,250
0
1,273
11,772
4,495
0
8,295
3,477
0
34,601
L
Da Ji
990
221
0
0
1,779
550
0
828
951
0
3,095
W
3,008
764
0
0
8,950
4,271
0
7,965
985
9,104
0
L
8,153
728
0
720
20,750
15,085
0
13,268
7,198
17,026
0
W
Cthulhu
Lhomkrab
Cthulhu
18,895
1,992
285
174
17,180
17,884
0
12,845
4,021
44,367
0
L
He Bo
Phaprika
He Bo
13,523
2,029
50
2,795
22,263
7,607
0
14,018
8,245
56,041
0
L
Skadi
mous-h
Skadi
5,453
2,939
489
537
17,134
5,786
0
12,541
4,593
0
11,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,027
Gold Earned
50,336
198
Minions Killed
201
5
Camps Cleared
5
1,135,318
Distance Traveled
744,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,013
1,092
53
5
0
233,083
0
W
Discordia
12,279
1,116
35
3
1
240,415
0
L
Janus
10,601
964
81
7
1
208,133
0
W
Nemesis
13,479
1,225
20
2
4
253,313
0
L
Da Ji
9,307
846
7
1
2
40,392
0
W
Nox
10,502
955
28
3
0
162,920
2
L
Ares
10,364
942
19
2
1
191,758
0
W
Cthulhu
12,754
1,159
62
6
0
245,587
0
L
He Bo
10,731
976
90
8
1
179,881
2
L
Skadi
9,333
848
4
0
0
124,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role