Player Matchup

Chronos
Chronos
Constrctacel
Chronos
Level 23
God Stats
13W - 14L
1,602 SR
Queue Stats
48W - 80L
1,540 Elo+
Party 1
Thor
Thor
Deity Kratos
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 160L
1,303 Elo+
Party 1
Heimdallr
Heimdallr
LightWolf05
Heimdallr
Level 123
God Stats
13W - 10L
1,599 SR
Queue Stats
285W - 288L
1,494 Elo+
Party 1
Hel
Hel
ODX BigSimp
Hel
Level 21
God Stats
9W - 3L
1,841 SR
Queue Stats
148W - 188L
1,278 Elo+
Party 1
Anhur
Anhur
ODX Zero
Anhur
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 158L
1,387 Elo+
Party 1
Team Averages
Level 43
1,609 SR
1,400 Elo+

VS

Team Averages
Level 14
1,438 SR
1,503 Elo+
He Bo
He Bo
BTSfan2
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Random_slave
Ne Zha
Level 32
God Stats
18W - 21L
1,520 SR
Queue Stats
83W - 105L
1,439 Elo+
Solo
Ganesha
Ganesha
Smithyboi7192
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
SuperNutMaxys
Kukulkan
Level 18
God Stats
32W - 29L
1,453 SR
Queue Stats
64W - 77L
1,420 Elo+
Solo
Pele
Pele
T0llul0HmcL
Pele
Level 6
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Constrctacel
Chronos
12
11 / 5 / 0
8,665
667
7,631
9,446
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
6,259
481
2,205
8,783
2,583
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
LightWolf05
Heimdallr
14
12 / 3 / 1
8,654
666
15,168
8,716
2,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 7
7,040
542
3,883
7,717
1,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
ODX Zero
Anhur
11
1 / 3 / 0
6,914
532
2,551
7,039
2,511
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BTSfan2
He Bo
12
2 / 2 / 1
6,946
534
7,103
8,190
2,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
9 / 2 / 1
8,461
651
11,317
11,965
4,270
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
10
0 / 6 / 4
6,819
525
861
9,080
4,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
SuperNutMaxys
Kukulkan
12
3 / 3 / 1
7,503
577
3,785
7,389
2,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 13 / 1
5,799
446
3,332
12,259
4,543
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
25
Kills
16
16
Deaths
26
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
BTSfan2
He Bo
2
2
1
1.25
W
Chronos
Constrctacel
Chronos
11
5
0
2.2
W
0
2
0
0
W
Heimdallr
LightWolf05
Heimdallr
12
3
1
4.17
W
1
3
7
1.5
W
Anhur
ODX Zero
Anhur
1
3
0
0.33
L
Ne Zha
9
2
1
4.75
L
Ganesha
0
6
4
0.33
L
Kukulkan
SuperNutMaxys
Kukulkan
3
3
1
1.17
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
26,398
41,701
Taken
48,883
13,831
Mitigated
17,322
11,227
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BTSfan2
He Bo
7,103
389
0
3,684
8,190
2,169
556
176
8,014
33,842
0
W
Chronos
Constrctacel
Chronos
7,631
2,409
0
1,394
9,446
4,160
1,092
2,484
6,962
43,307
0
W
2,205
678
0
2,340
8,783
2,583
0
2,786
5,997
0
28,166
W
Heimdallr
LightWolf05
Heimdallr
15,168
10,204
0
250
8,716
2,982
2,901
1,499
7,217
0
47,827
W
3,883
1,036
3,646
3,291
7,717
1,595
459
663
7,054
18,526
0
W
Anhur
ODX Zero
Anhur
2,551
1,063
0
306
7,039
2,511
614
4,317
2,722
0
27,678
L
Ne Zha
11,317
5,284
0
3,036
11,965
4,270
325
2,952
9,013
0
47,407
L
Ganesha
861
184
0
87
9,080
4,034
345
2,327
6,753
17,940
0
L
Kukulkan
SuperNutMaxys
Kukulkan
3,785
1,123
0
1,821
7,389
2,306
572
1,566
5,821
40,728
0
L
3,332
1,671
0
1,503
12,259
4,543
76
4,493
7,766
0
11,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
35,528
305
Minions Killed
272
0
Camps Cleared
0
1,094,915
Distance Traveled
1,228,141
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,946
534
71
5
0
212,341
0
W
Chronos
8,665
667
85
7
0
215,850
1
W
Thor
6,259
481
46
4
0
235,824
3
W
Heimdallr
8,654
666
74
6
0
223,279
2
W
Hel
7,040
542
42
3
0
226,355
1
W
Anhur
6,914
532
58
4
0
193,607
1
L
Ne Zha
8,461
651
77
6
0
279,893
0
L
Ganesha
6,819
525
14
1
0
214,584
1
L
Kukulkan
7,503
577
94
7
0
295,821
1
L
Pele
5,799
446
16
1
0
225,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role