Player Matchup

Sun Wukong
Sun Wukong
DASH_AGUILA10
Sun Wukong
Level 16
God Stats
0W - 3L
1,241 SR
Queue Stats
2W - 8L
973 Elo+
Solo
The Morrigan
The Morrigan
RedRumKen
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,189 Elo+
Party 2
Olorun
Olorun
TheOfficial_YBK
Olorun
Level 28
God Stats
7W - 10L
1,674 SR
Queue Stats
31W - 26L
1,342 Elo+
Party 2
Team Averages
Level 27
1,472 SR
1,168 Elo+

VS

Team Averages
Level 35
1,476 SR
1,454 Elo+
Cernunnos
Cernunnos
CloneCT7567
Cernunnos
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 89L
1,505 Elo+
Party 1
Merlin
Merlin
Sage33
Merlin
Level 19
God Stats
2W - 0L
1,395 SR
Queue Stats
3W - 2L
1,400 Elo+
Solo
Chaac
Chaac
ZaWarudo1
Chaac
Level 29
God Stats
28W - 16L
1,532 SR
Queue Stats
162W - 128L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DASH_AGUILA10
Sun Wukong
16
0 / 9 / 8
12,174
529
7,532
26,515
30,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
RedRumKen
The Morrigan
18
10 / 11 / 3
15,508
674
18,520
18,501
7,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 7
14,004
609
19,444
22,086
12,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CloneCT7567
Cernunnos
19
10 / 3 / 10
15,679
682
25,630
16,590
6,752
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Sage33
Merlin
17
2 / 8 / 14
13,655
594
10,369
14,670
5,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ZaWarudo1
Chaac
17
10 / 5 / 9
15,046
654
17,000
25,217
17,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
22
22
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CloneCT7567
Cernunnos
10
3
10
5
L
Sun Wukong
DASH_AGUILA10
Sun Wukong
0
9
8
0.44
L
The Morrigan
RedRumKen
The Morrigan
10
11
3
1.05
W
Merlin
Sage33
Merlin
2
8
14
1.13
L
5
2
7
4.25
W
Chaac
ZaWarudo1
Chaac
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
52,999
67,102
Taken
56,477
50,819
Mitigated
29,256
15,050
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CloneCT7567
Cernunnos
25,630
14,400
0
6,200
16,590
6,752
918
12,193
4,272
0
104,577
L
Sun Wukong
DASH_AGUILA10
Sun Wukong
7,532
824
0
986
26,515
30,922
299
4,936
21,579
0
35,212
L
The Morrigan
RedRumKen
The Morrigan
18,520
3,480
100
1,376
18,501
7,819
658
1,305
17,073
45,941
1,596
W
Merlin
Sage33
Merlin
10,369
719
0
0
14,670
5,385
618
8,544
5,951
60,117
0
L
19,444
6,434
2,600
9,988
22,086
12,078
480
4,209
17,877
48,172
0
W
Chaac
ZaWarudo1
Chaac
17,000
2,546
0
8,786
25,217
17,119
1,026
15,705
9,187
53
48,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
44,380
127
Minions Killed
231
0
Camps Cleared
0
1,005,684
Distance Traveled
1,181,370
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,679
682
116
5
0
390,058
4
L
Sun Wukong
12,174
529
39
2
0
321,729
0
L
The Morrigan
15,508
674
52
2
0
317,682
0
W
Merlin
13,655
594
77
3
0
366,822
0
L
Olorun
14,004
609
36
2
0
366,273
2
W
Chaac
15,046
654
38
2
0
424,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role