Player Matchup

Cthulhu
Cthulhu
NoWayJose7523
Cthulhu
Level 16
God Stats
3W - 0L
1,815 SR
Queue Stats
24W - 7L
1,799 Elo+
Party 1
Ymir
Ymir
SpaciestBush351
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 15L
1,702 Elo+
Party 1
Bakasura
Bakasura
SpaciestMint351
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 12L
1,689 Elo+
Party 1
Xbalanque
Xbalanque
aG Heath
Xbalanque
Level 12
God Stats
9W - 9L
1,558 SR
Queue Stats
160W - 158L
1,749 Elo+
Party 1
Discordia
Discordia
xSez96x
Discordia
Level 82
God Stats
4W - 3L
1,963 SR
Queue Stats
163W - 163L
1,537 Elo+
Party 1
Team Averages
Level 26
1,667 SR
1,695 Elo+

VS

Team Averages
Level 20
1,641 SR
1,405 Elo+
Pele
Pele
Alexllorens_10
Pele
Level 28
God Stats
13W - 9L
1,702 SR
Queue Stats
101W - 97L
1,389 Elo+
Party 2
Skadi
Skadi
F4lK3-PauGa12
Skadi
Level 28
God Stats
7W - 2L
1,727 SR
Queue Stats
62W - 67L
1,332 Elo+
Party 2
Ymir
Ymir
Fuke4k-_-
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,162 Elo+
Party 2
Hel
Hel
Niflhel
Hel
Level 29
God Stats
15W - 17L
1,521 SR
Queue Stats
15W - 18L
1,431 Elo+
Solo
Bellona
Bellona
daniimorata19
Bellona
Level 8
God Stats
5W - 2L
1,756 SR
Queue Stats
11W - 3L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
17 / 2 / 20
15,303
638
27,888
20,069
21,833
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 4 / 16
14,287
595
23,604
19,486
23,561
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
16 / 2 / 13
17,372
724
20,755
20,113
11,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
aG Heath
Xbalanque
17
6 / 5 / 11
13,366
557
10,297
13,311
5,044
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
xSez96x
Discordia
18
15 / 5 / 10
14,409
600
19,455
10,327
3,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 5
13,122
547
15,948
31,695
10,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 12 / 5
10,452
436
11,147
24,295
7,232
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
0 / 17 / 7
8,562
357
3,518
23,544
8,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
17
5 / 13 / 6
11,618
484
10,756
21,059
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
14
1 / 12 / 6
10,325
430
3,273
21,760
12,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
63
Kills
17
18
Deaths
63
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
L
3
12
5
0.46
L
Ymir
0
17
7
0.21
L
Hel
5
13
6
0.62
W
Cthulhu
17
2
20
13.5
W
9
4
16
4.25
W
Bakasura
16
2
13
11.25
W
Xbalanque
aG Heath
Xbalanque
6
5
11
2.3
L
Bellona
1
12
6
0.33
W
Discordia
xSez96x
Discordia
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,999
Damage
44,642
83,306
Taken
122,353
65,664
Mitigated
46,074
24,453
Healing
26,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,948
4,919
714
6,233
31,695
10,497
125
16,934
14,307
0
68,327
L
11,147
5,115
0
1,641
24,295
7,232
0
15,145
9,105
0
64,678
L
Ymir
3,518
1,705
0
50
23,544
8,519
0
13,176
9,858
7,927
0
L
Hel
10,756
208
8,634
8,106
21,059
7,256
0
10,973
9,801
32,195
0
W
Cthulhu
27,888
2,137
243
1,989
20,069
21,833
287
3,019
16,946
60,456
0
W
23,604
2,978
0
4,294
19,486
23,561
1,174
3,865
15,239
78,790
0
W
Bakasura
20,755
16,804
0
13,221
20,113
11,340
4,604
2,008
18,030
0
165,522
W
Xbalanque
aG Heath
Xbalanque
10,297
5,193
0
3,656
13,311
5,044
2,682
2,077
11,234
0
64,693
L
Bellona
3,273
334
0
1,520
21,760
12,570
0
13,921
6,981
0
27,780
W
Discordia
xSez96x
Discordia
19,455
2,787
0
1,050
10,327
3,886
1,431
3,305
7,022
64,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,737
Gold Earned
54,079
611
Minions Killed
282
0
Camps Cleared
0
2,044,071
Distance Traveled
1,873,316
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,122
547
85
4
0
426,843
0
L
Skadi
10,452
436
91
4
0
384,802
2
L
Ymir
8,562
357
14
1
0
351,423
1
L
Hel
11,618
484
46
2
0
382,542
6
W
Cthulhu
15,303
638
64
3
0
447,807
4
W
Ymir
14,287
595
128
5
0
373,299
4
W
Bakasura
17,372
724
195
8
0
490,479
0
W
Xbalanque
13,366
557
111
5
0
348,069
2
L
Bellona
10,325
430
46
2
0
327,706
1
W
Discordia
14,409
600
113
5
0
384,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role