Player Matchup

Cthulhu
Cthulhu
CholeraPrime
Cthulhu
Level 27
God Stats
6W - 5L
1,506 SR
Queue Stats
112W - 167L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
balingmaes
Ne Zha
Level 16
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 5L
1,279 Elo+
Solo
Ra
Ra
fbrbro
Ra
Level 57
God Stats
19W - 22L
1,465 SR
Queue Stats
251W - 366L
1,338 Elo+
Party 2
Team Averages
Level 33
1,416 SR
1,315 Elo+

VS

Team Averages
Level 18
1,586 SR
1,436 Elo+
Arachne
Arachne
BADBOY1995
Arachne
Level 7
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Scylla
Scylla
Ghost-Raptor572
Scylla
Level 18
God Stats
2W - 7L
1,613 SR
Queue Stats
5W - 16L
1,307 Elo+
Party 1
Fenrir
Fenrir
SilverFox691
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CholeraPrime
Cthulhu
18
5 / 6 / 12
14,801
705
24,201
27,792
36,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
balingmaes
Ne Zha
17
7 / 6 / 5
14,002
667
16,503
19,335
16,357
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
19
8 / 7 / 8
15,117
720
18,008
18,287
7,848
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BADBOY1995
Arachne
18
12 / 8 / 4
15,175
723
23,714
28,681
12,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 10
13,105
624
21,226
21,729
8,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
17
4 / 7 / 11
13,534
644
8,242
22,739
10,012
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
20
Kills
19
19
Deaths
20
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
BADBOY1995
Arachne
12
8
4
1.75
W
Cthulhu
CholeraPrime
Cthulhu
5
6
12
1.83
L
3
5
10
1.6
L
Fenrir
4
7
11
1.36
W
Ne Zha
balingmaes
Ne Zha
7
6
5
1.58
W
Ra
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,712
Damage
53,182
65,414
Taken
73,149
61,039
Mitigated
30,401
12,853
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BADBOY1995
Arachne
23,714
18,782
0
5,137
28,681
12,162
0
17,705
10,976
0
51,102
W
Cthulhu
CholeraPrime
Cthulhu
24,201
2,662
1,610
2,718
27,792
36,834
353
9,956
17,836
59,161
0
L
21,226
2,447
0
4,704
21,729
8,227
0
13,399
8,330
70,899
0
L
Fenrir
8,242
2,541
0
931
22,739
10,012
0
11,837
10,902
0
34,833
W
Ne Zha
balingmaes
Ne Zha
16,503
7,839
0
2,455
19,335
16,357
1,133
6,366
12,969
0
48,738
W
Ra
18,008
1,937
2,161
3,909
18,287
7,848
291
5,492
12,795
82,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
41,814
233
Minions Killed
156
0
Camps Cleared
0
1,062,490
Distance Traveled
1,208,757
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,175
723
35
2
0
397,059
1
W
Cthulhu
14,801
705
69
3
0
366,748
1
L
Scylla
13,105
624
70
3
0
374,423
3
L
Fenrir
13,534
644
51
2
0
437,275
1
W
Ne Zha
14,002
667
47
2
0
366,832
1
W
Ra
15,117
720
117
6
0
328,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role