Player Matchup

Cthulhu
Cthulhu
AlphaZer0
Cthulhu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 101L
1,386 Elo+
Solo
Mercury
Mercury
Blankjosejs
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Discordia
Discordia
Mesha_Ms_Bunny
Discordia
Level 109
God Stats
1W - 2L
1,304 SR
Queue Stats
29W - 29L
1,281 Elo+
Solo
Nemesis
Nemesis
SmokeInTheTrees
Nemesis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 299L
1,392 Elo+
Solo
Ne Zha
Ne Zha
john_diego12
Ne Zha
Level 49
God Stats
0W - 1L
1,474 SR
Queue Stats
44W - 60L
1,357 Elo+
Solo
Team Averages
Level 64
1,456 SR
1,383 Elo+

VS

Team Averages
Level 124
1,574 SR
1,426 Elo+
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DawiCorn
Ullr
Level 118
God Stats
2W - 1L
1,473 SR
Queue Stats
315W - 295L
1,452 Elo+
Party 1
Vulcan
Vulcan
FinnSalmonade
Vulcan
Level 79
God Stats
8W - 3L
1,830 SR
Queue Stats
247W - 241L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
LAMARCA VIDIGAL
Sun Wukong
Level 155
God Stats
3W - 1L
1,566 SR
Queue Stats
98W - 110L
1,393 Elo+
Solo
Osiris
Osiris
SwampDonkeySix
Osiris
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 116L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaZer0
Cthulhu
18
3 / 6 / 7
10,807
675
20,186
17,337
16,051
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Blankjosejs
Mercury
18
3 / 10 / 5
11,011
688
7,643
14,491
6,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Mesha_Ms_Bunny
Discordia
20
9 / 5 / 8
12,976
811
28,757
15,367
7,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 10 / 5
10,934
683
12,714
16,468
7,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
14
1 / 12 / 6
9,352
585
6,858
18,488
7,560
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 3 / 23
12,725
795
13,504
29,944
19,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
18
5 / 6 / 17
12,168
761
14,533
15,048
5,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
13 / 4 / 14
13,041
815
17,200
10,632
5,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
LAMARCA VIDIGAL
Sun Wukong
20
8 / 2 / 16
13,327
833
13,414
16,455
12,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 6 / 20
12,636
790
10,361
20,936
24,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
133
21
Kills
43
43
Deaths
21
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
3
23
6.83
L
Cthulhu
AlphaZer0
Cthulhu
3
6
7
1.08
L
Mercury
Blankjosejs
Mercury
3
10
5
0.55
W
Ullr
5
6
17
2.25
W
13
4
14
5
W
Sun Wukong
LAMARCA VIDIGAL
Sun Wukong
8
2
16
8
L
Discordia
Mesha_Ms_Bunny
Discordia
9
5
8
2.6
L
5
10
5
0.75
W
8
6
20
3
L
Ne Zha
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,158
Damage
69,012
82,151
Taken
93,015
45,282
Mitigated
67,061
16,260
Healing
39,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,504
3,747
1,617
14,918
29,944
19,545
802
14,496
15,448
0
30,875
L
Cthulhu
AlphaZer0
Cthulhu
20,186
201
2,034
2,216
17,337
16,051
164
4,587
12,750
43,089
0
L
Mercury
Blankjosejs
Mercury
7,643
2,922
0
0
14,491
6,355
0
3,087
11,404
0
17,670
W
Ullr
14,533
7,066
3,449
2,413
15,048
5,821
2,289
8,453
6,595
0
29,070
W
17,200
6,398
2,565
983
10,632
5,516
731
5,087
5,545
32,040
0
W
Sun Wukong
LAMARCA VIDIGAL
Sun Wukong
13,414
2,884
3,223
5,045
16,455
12,081
629
9,434
7,021
0
25,694
L
Discordia
Mesha_Ms_Bunny
Discordia
28,757
2,321
1,536
4,395
15,367
7,325
533
3,763
11,604
61,678
0
L
12,714
4,158
1,211
1,798
16,468
7,991
0
2,991
13,477
0
19,834
W
10,361
3,223
1,530
3,826
20,936
24,098
747
11,473
9,463
520
18,184
L
Ne Zha
6,858
3,007
402
2,668
18,488
7,560
0
3,170
15,318
0
12,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
63,897
139
Minions Killed
124
0
Camps Cleared
0
1,205,596
Distance Traveled
1,395,070
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,725
795
22
1
0
248,335
0
L
Cthulhu
10,807
675
36
2
0
246,646
0
L
Mercury
11,011
688
15
1
0
269,728
0
W
Ullr
12,168
761
38
2
0
247,067
3
W
Vulcan
13,041
815
30
2
0
275,888
1
W
Sun Wukong
13,327
833
26
2
0
327,034
0
L
Discordia
12,976
811
68
4
0
246,049
2
L
Nemesis
10,934
683
12
1
0
231,614
2
W
Osiris
12,636
790
8
1
0
296,746
0
L
Ne Zha
9,352
585
8
1
0
211,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role